 5309bfae41
			
		
	
	
		5309bfae41
		
			
		
	
	
	
	
		
			
			* SD App: fix queue adresses * sd-filesystem: fix making path on file select event * ibutton: add key reading from sd card * ibutton: save ibutton key to sd card * ibutton: add deleting keys from sd card * ibutton: remove KeyStore from application * ibutton: make directory if necessary on key save Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ibutton-scene-save-name.h"
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| #include "../ibutton-app.h"
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| #include "../ibutton-view-manager.h"
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| #include "../ibutton-event.h"
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| #include "../ibutton-key.h"
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| #include <callback-connector.h>
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| #include <filesystem-api.h>
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| 
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| void iButtonSceneSaveName::on_enter(iButtonApp* app) {
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|     iButtonAppViewManager* view_manager = app->get_view_manager();
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|     TextInput* text_input = view_manager->get_text_input();
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|     auto callback = cbc::obtain_connector(this, &iButtonSceneSaveName::text_input_callback);
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| 
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|     iButtonKey* key = app->get_key();
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|     const char* key_name = key->get_name();
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| 
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|     if(strcmp(key_name, "") == 0) {
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|         app->generate_random_name(app->get_text_store(), app->get_text_store_size());
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|     }
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| 
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|     text_input_set_header_text(text_input, "Name the key");
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|     text_input_set_result_callback(
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|         text_input, callback, app, app->get_text_store(), app->get_text_store_size());
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| 
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|     view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewTextInput);
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| }
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| 
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| bool iButtonSceneSaveName::on_event(iButtonApp* app, iButtonEvent* event) {
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|     bool consumed = false;
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| 
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|     if(event->type == iButtonEvent::Type::EventTypeTextEditResult) {
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|         iButtonKey* key = app->get_key();
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|         File key_file;
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|         string_t key_file_name;
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|         string_init_set_str(key_file_name, "ibutton/");
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|         string_cat_str(key_file_name, app->get_text_store());
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|         uint8_t key_data[IBUTTON_KEY_SIZE + 1];
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|         key_data[0] = static_cast<uint8_t>(key->get_key_type());
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|         memcpy(key_data + 1, key->get_data(), IBUTTON_KEY_SIZE);
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|         // Create ibutton directory if necessary
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|         app->get_fs_api()->common.mkdir("ibutton");
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|         bool res = app->get_fs_api()->file.open(
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|             &key_file, string_get_cstr(key_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS);
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|         if(res) {
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|             res = app->get_fs_api()->file.write(&key_file, key_data, IBUTTON_KEY_SIZE + 1);
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|             res = app->get_fs_api()->file.close(&key_file);
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|         }
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|         string_clear(key_file_name);
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|         app->switch_to_next_scene(iButtonApp::Scene::SceneSaveSuccess);
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|         consumed = true;
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|     }
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| 
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|     return consumed;
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| }
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| 
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| void iButtonSceneSaveName::on_exit(iButtonApp* app) {
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|     TextInput* text_input = app->get_view_manager()->get_text_input();
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|     text_input_set_header_text(text_input, "");
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|     text_input_set_result_callback(text_input, NULL, NULL, NULL, 0);
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| }
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| 
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| void iButtonSceneSaveName::text_input_callback(void* context, char* text) {
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|     iButtonApp* app = static_cast<iButtonApp*>(context);
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|     iButtonEvent event;
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| 
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|     event.type = iButtonEvent::Type::EventTypeTextEditResult;
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| 
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|     app->get_view_manager()->send_event(&event);
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| } |