* Quicksave 1 * Header stage complete * Source stage complete * Lint & merge fixes * Includes * Documentation step 1 * FBT: output free size considering BT STACK * Documentation step 2 * py lint * Fix music player plugin * unit test stage 1: string allocator, mem, getters, setters, appends, compare, search. * unit test: string equality * unit test: string replace * unit test: string start_with, end_with * unit test: string trim * unit test: utf-8 * Rename * Revert fw_size changes * Simplify CLI backspace handling * Simplify CLI character insert * Merge fixes * Furi: correct filenaming and spelling * Bt: remove furi string include Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include <stdint.h>
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| #include <stdbool.h>
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| #include <storage/storage.h>
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| 
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| /** Get EMV application name by number
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|  * @param storage Storage instance
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|  * @param aid - AID number array
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|  * @param aid_len - AID length
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|  * @param aid_name - string to keep AID name
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|  * @return - true if AID found, false otherwies
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|  */
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| bool nfc_emv_parser_get_aid_name(
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|     Storage* storage,
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|     uint8_t* aid,
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|     uint8_t aid_len,
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|     FuriString* aid_name);
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| 
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| /** Get country name by country code
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|  * @param storage Storage instance
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|  * @param country_code - ISO 3166 country code
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|  * @param country_name - string to keep country name
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|  * @return - true if country found, false otherwies
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|  */
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| bool nfc_emv_parser_get_country_name(
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|     Storage* storage,
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|     uint16_t country_code,
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|     FuriString* country_name);
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| 
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| /** Get currency name by currency code
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|  * @param storage Storage instance
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|  * @param currency_code - ISO 3166 currency code
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|  * @param currency_name - string to keep currency name
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|  * @return - true if currency found, false otherwies
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|  */
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| bool nfc_emv_parser_get_currency_name(
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|     Storage* storage,
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|     uint16_t currency_code,
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|     FuriString* currency_name);
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