* feat: make `ViewPort` getters const * feat: make tx-buffers const * feat: make `canvas_get_buffer_size` const * feat: make `canvas` methods const * feat: make `icon_animation` methods const * feat: make `scene_manager` methods const * feat: make `loader` method const * feat: make `canvas_get_font_params` const Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			90 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "icon_animation_i.h"
 | 
						|
#include "icon_i.h"
 | 
						|
 | 
						|
#include <furi.h>
 | 
						|
 | 
						|
IconAnimation* icon_animation_alloc(const Icon* icon) {
 | 
						|
    furi_assert(icon);
 | 
						|
    IconAnimation* instance = malloc(sizeof(IconAnimation));
 | 
						|
    instance->icon = icon;
 | 
						|
    instance->timer =
 | 
						|
        furi_timer_alloc(icon_animation_timer_callback, FuriTimerTypePeriodic, instance);
 | 
						|
    return instance;
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_free(IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    icon_animation_stop(instance);
 | 
						|
    while(xTimerIsTimerActive(instance->timer) == pdTRUE) furi_delay_tick(1);
 | 
						|
    furi_timer_free(instance->timer);
 | 
						|
    free(instance);
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_set_update_callback(
 | 
						|
    IconAnimation* instance,
 | 
						|
    IconAnimationCallback callback,
 | 
						|
    void* context) {
 | 
						|
    furi_assert(instance);
 | 
						|
    instance->callback = callback;
 | 
						|
    instance->callback_context = context;
 | 
						|
}
 | 
						|
 | 
						|
const uint8_t* icon_animation_get_data(const IconAnimation* instance) {
 | 
						|
    return instance->icon->frames[instance->frame];
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_next_frame(IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    instance->frame = (instance->frame + 1) % instance->icon->frame_count;
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_timer_callback(void* context) {
 | 
						|
    furi_assert(context);
 | 
						|
 | 
						|
    IconAnimation* instance = context;
 | 
						|
 | 
						|
    if(!instance->animating) return;
 | 
						|
 | 
						|
    icon_animation_next_frame(instance);
 | 
						|
    if(instance->callback) {
 | 
						|
        instance->callback(instance, instance->callback_context);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
uint8_t icon_animation_get_width(const IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    return instance->icon->width;
 | 
						|
}
 | 
						|
 | 
						|
uint8_t icon_animation_get_height(const IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    return instance->icon->height;
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_start(IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    if(!instance->animating) {
 | 
						|
        instance->animating = true;
 | 
						|
        furi_assert(instance->icon->frame_rate);
 | 
						|
        furi_check(
 | 
						|
            xTimerChangePeriod(
 | 
						|
                instance->timer,
 | 
						|
                (furi_kernel_get_tick_frequency() / instance->icon->frame_rate),
 | 
						|
                portMAX_DELAY) == pdPASS);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void icon_animation_stop(IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    if(instance->animating) {
 | 
						|
        instance->animating = false;
 | 
						|
        furi_check(xTimerStop(instance->timer, portMAX_DELAY) == pdPASS);
 | 
						|
        instance->frame = 0;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool icon_animation_is_last_frame(const IconAnimation* instance) {
 | 
						|
    furi_assert(instance);
 | 
						|
    return instance->icon->frame_count - instance->frame <= 1;
 | 
						|
}
 |