 5c81bb8abc
			
		
	
	
		5c81bb8abc
		
			
		
	
	
	
	
		
			
			* add u8g2 and ui libs * add display driver and usage example * not init display in test mode * change todo text * fix removed code * Target f2 (#107) * add ioc for flipperzero f2 * add generated f1 files to f2 * regenerate cubemx * invert initial state of led * blink backligh * shutdown backlight on idle
		
			
				
	
	
		
			219 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| 
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|   u8g2_bitmap.c
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| 
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|   Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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| 
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|   Copyright (c) 2016, olikraus@gmail.com
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|   All rights reserved.
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| 
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|   Redistribution and use in source and binary forms, with or without modification, 
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|   are permitted provided that the following conditions are met:
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| 
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|   * Redistributions of source code must retain the above copyright notice, this list 
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|     of conditions and the following disclaimer.
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|     
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|   * Redistributions in binary form must reproduce the above copyright notice, this 
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|     list of conditions and the following disclaimer in the documentation and/or other 
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|     materials provided with the distribution.
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| 
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|   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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|   CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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|   INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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|   MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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|   DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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|   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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|   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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|   NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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|   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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|   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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|   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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|   ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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|   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
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| 
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| */
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| 
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| #include "u8g2.h"
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| 
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| 
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| void u8g2_SetBitmapMode(u8g2_t *u8g2, uint8_t is_transparent) {
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|   u8g2->bitmap_transparency = is_transparent;
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| }
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| 
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| /*
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|   x,y 	Position on the display
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|   len		Length of bitmap line in pixel. Note: This differs from u8glib which had a bytecount here.
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|   b		Pointer to the bitmap line.
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|   Only draw pixels which are set.
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| */
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| 
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| void u8g2_DrawHorizontalBitmap(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, const uint8_t *b)
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| {
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|   uint8_t mask;
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|   uint8_t color = u8g2->draw_color;
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|   uint8_t ncolor = (color == 0 ? 1 : 0);
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| 
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   mask = 128;
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|   while(len > 0)
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|   {
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|     if ( *b & mask ) {
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|       u8g2->draw_color = color;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     } else if ( u8g2->bitmap_transparency == 0 ) {
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|       u8g2->draw_color = ncolor;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     }
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| 
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|     x++;
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|     mask >>= 1;
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|     if ( mask == 0 )
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|     {
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|       mask = 128;
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|       b++;
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|     }
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|     len--;
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|   }
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|   u8g2->draw_color = color;
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| }
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| 
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| 
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| /* u8glib compatible bitmap draw function */
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| void u8g2_DrawBitmap(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t cnt, u8g2_uint_t h, const uint8_t *bitmap)
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| {
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|   u8g2_uint_t w;
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|   w = cnt;
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|   w *= 8;
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   while( h > 0 )
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|   {
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|     u8g2_DrawHorizontalBitmap(u8g2, x, y, w, bitmap);
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|     bitmap += cnt;
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|     y++;
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|     h--;
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|   }
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| }
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| 
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| 
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| 
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| void u8g2_DrawHXBM(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, const uint8_t *b)
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| {
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|   uint8_t mask;
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|   uint8_t color = u8g2->draw_color;
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|   uint8_t ncolor = (color == 0 ? 1 : 0);
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   mask = 1;
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|   while(len > 0) {
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|     if ( *b & mask ) {
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|       u8g2->draw_color = color;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     } else if ( u8g2->bitmap_transparency == 0 ) {
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|       u8g2->draw_color = ncolor;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     }
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|     x++;
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|     mask <<= 1;
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|     if ( mask == 0 )
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|     {
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|       mask = 1;
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|       b++;
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|     }
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|     len--;
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|   }
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|   u8g2->draw_color = color;
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| }
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| 
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| 
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| void u8g2_DrawXBM(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h, const uint8_t *bitmap)
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| {
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|   u8g2_uint_t blen;
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|   blen = w;
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|   blen += 7;
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|   blen >>= 3;
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   while( h > 0 )
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|   {
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|     u8g2_DrawHXBM(u8g2, x, y, w, bitmap);
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|     bitmap += blen;
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|     y++;
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|     h--;
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|   }
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| }
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| 
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| 
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| 
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| 
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| 
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| 
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| void u8g2_DrawHXBMP(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, const uint8_t *b)
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| {
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|   uint8_t mask;
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|   uint8_t color = u8g2->draw_color;
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|   uint8_t ncolor = (color == 0 ? 1 : 0);
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   mask = 1;
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|   while(len > 0)
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|   {
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|     if( u8x8_pgm_read(b) & mask ) {
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|       u8g2->draw_color = color;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     } else if( u8g2->bitmap_transparency == 0 ) {
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|       u8g2->draw_color = ncolor;
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|       u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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|     }
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|    
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|     x++;
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|     mask <<= 1;
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|     if ( mask == 0 )
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|     {
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|       mask = 1;
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|       b++;
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|     }
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|     len--;
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|   }
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|   u8g2->draw_color = color;
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| }
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| 
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| 
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| void u8g2_DrawXBMP(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h, const uint8_t *bitmap)
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| {
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|   u8g2_uint_t blen;
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|   blen = w;
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|   blen += 7;
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|   blen >>= 3;
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   while( h > 0 )
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|   {
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|     u8g2_DrawHXBMP(u8g2, x, y, w, bitmap);
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|     bitmap += blen;
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|     y++;
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|     h--;
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|   }
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| }
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| 
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| 
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