* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
		
			
				
	
	
		
			11 lines
		
	
	
		
			175 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			175 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "scened-app.h"
 | 
						|
 | 
						|
// app enter function
 | 
						|
extern "C" int32_t scened_app(void* p) {
 | 
						|
    ScenedApp* app = new ScenedApp();
 | 
						|
    app->run();
 | 
						|
    delete app;
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 |