* Add 1-wire thermometer example app stub * Working 1-wire thermometer app * Refactor app to use threads * Clean up code, add comments * Add CRC checking * Increase update period * Fix error in fbt * Revert the old update period * Use settable pin in onewire_host * Use settable pin for onewire_slave * Clear EXTI flag after callback, make private methods static in onewire_slave * Do not hardcode GPIO pin number * Remove iButton hal from furi_hal_rfid * Remove most of furi_hal_ibutton * Add some of furi_hal_ibutton back * Slightly neater code * Update CODEOWNERS * Add furi_hal_gpio_get_ext_pin_number * Create README.md * Temporary get Metakom and Cyfral keys out of the way * Better enum name * Syncing work, does not compile * Syncing work, now compiles * Working read impl for DS1990 and DS1992 * Add the ability to display extended key data * Get rid of DialogEx * Add save and load API * Better iButtonKey encapsulation * Fix crash * Load key code boilerplate * More load key code boilerplate * Minor code cleanup * Implement loading and saving DS1990 keys * Implement the Info scene * Implement loading & saving for DS1992 * Implement read error scene stub * Implement delete confirmation screen * Better error messages (protocol-dependent) * Minor old code cleanup * Remove iButtonDevice, add command callback to iButtonSlave * Implement draft emulation for DS1990 * Better emulation for DS1990 * Initial emulation implementation for DS1992 * Better common command definitions * Use common submenu callback, add protocol list * Improve ViewData screen * Improve scene_add_type * Add stubs for write functionality * Improve naming consistency * Implement writing a DS1992 onto another one * Improve DS1992 write code * Improve DS1992 write code once more * Prepare write_blank for DS1990, delete ibutton_writer * Implement writing DS1990 onto blanks * Fix reading DS1990 * Partially implement writing DS1992 onto blanks * Implement GUI for writing keys * Implement GUI for emulating keys * Reduce memory usage for pretty_format * Automatically truncate data more than 256 bytes * Initial implementation of DS1996 (not tested) * Fix crash due to missing virtual function * Improve emulation code * Improve DS1992 emulation code * Correct return value for onewire_slave_send * Correct return value for onewire_slave_receive * Implement emulation for DS1992 & DS1996 * Better constant names * Simplify & optimise the emulation code * Remove duplicate code * Add skip rom command emulation * Show loading animation for large keys * Implement manual adding & editing of keys * Use buffered file streams to speed up saving & loading * Reset key name before adding a new one * Sync a buffered file stream before saving * Use the DSGeneric protocol as a fallback option * Implement emulation via RPC * Refactor iButton code in preparation for comparator keys * Refactor iButton code in preparation for comparator keys once more * Make some functions static * Make protocols not rely on one_wire classes * Improve ProtocolDict usage * Improve ProtocolDict usage more * Implement reading Metakom & Cyfral keys * Rename some files * Better file structure * Implement a unified interface for misc protocols * Implement a unified interface for dallas protocols * Concrete types for Dallas protocols * Implement a unified interface for all key types * Improved type naming * Improved private types * Proper types in protocol definitions * Implement emulation for Cyfral & Metakom keys * Implement save&load for Metakom & Cyfral keys * Better type names * Rename files, better names * Allocate iButtonProtocols like a normal class * Reset the key each time the start scene is selected * Improve comments and constants * Add ibutton_protocols to SDK headers * Add ibutton_key to SDK headers * Add ibutton_key to SDK headers * Implement reading via cli * Implement emulation via cli * Implement writing Dallas blanks via cli * Correctly revert the editing if cancelled by the user * Correct committing mishap * Elide the long text on the info screen * Change key name for data in Misc keys * Update iButtonFileFormat.md * Remember the key's folder * Save menu position in ReadKeyMenu and SavedKeyMenu * Correct use of preselected path in file browser Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "ibutton.h"
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/scene_manager.h>
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#include <gui/view_dispatcher.h>
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#include <one_wire/ibutton/ibutton_worker.h>
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#include <one_wire/ibutton/ibutton_protocols.h>
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#include <rpc/rpc_app.h>
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/byte_input.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/loading.h>
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#include <assets_icons.h>
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#include "ibutton_custom_event.h"
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#include "scenes/ibutton_scene.h"
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#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
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#define IBUTTON_APP_EXTENSION ".ibtn"
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#define IBUTTON_KEY_NAME_SIZE 22
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typedef enum {
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    iButtonWriteModeInvalid,
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    iButtonWriteModeBlank,
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    iButtonWriteModeCopy,
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} iButtonWriteMode;
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struct iButton {
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    SceneManager* scene_manager;
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    ViewDispatcher* view_dispatcher;
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    Gui* gui;
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    Storage* storage;
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    DialogsApp* dialogs;
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    NotificationApp* notifications;
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    RpcAppSystem* rpc;
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    iButtonKey* key;
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    iButtonWorker* worker;
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    iButtonProtocols* protocols;
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    iButtonWriteMode write_mode;
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    FuriString* file_path;
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    char key_name[IBUTTON_KEY_NAME_SIZE + 1];
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    Submenu* submenu;
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    ByteInput* byte_input;
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    TextInput* text_input;
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    Popup* popup;
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    Widget* widget;
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    Loading* loading;
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};
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typedef enum {
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    iButtonViewSubmenu,
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    iButtonViewByteInput,
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    iButtonViewTextInput,
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    iButtonViewPopup,
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    iButtonViewWidget,
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    iButtonViewLoading,
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} iButtonView;
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typedef enum {
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    iButtonNotificationMessageError,
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    iButtonNotificationMessageSuccess,
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    iButtonNotificationMessageReadStart,
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    iButtonNotificationMessageEmulateStart,
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    iButtonNotificationMessageYellowBlink,
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    iButtonNotificationMessageEmulateBlink,
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    iButtonNotificationMessageRedOn,
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    iButtonNotificationMessageRedOff,
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    iButtonNotificationMessageGreenOn,
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    iButtonNotificationMessageGreenOff,
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    iButtonNotificationMessageBlinkStop,
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} iButtonNotificationMessage;
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bool ibutton_select_and_load_key(iButton* ibutton);
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bool ibutton_load_key(iButton* ibutton);
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bool ibutton_save_key(iButton* ibutton);
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bool ibutton_delete_key(iButton* ibutton);
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void ibutton_reset_key(iButton* ibutton);
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void ibutton_notification_message(iButton* ibutton, uint32_t message);
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void ibutton_submenu_callback(void* context, uint32_t index);
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void ibutton_widget_callback(GuiButtonType result, InputType type, void* context);
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