* Core: rename internal FlipperApplication to FlipperInternalApplication * FAP Loader: move load_name_and_icon to flipper_application library * Loader menu: rework api * View holder: move to gui service * Loader: simple "loading" worker * Loader: applications dialog * Loader: fapping * Update f18 api * Apps: remove fap_loader * Libs, flipper application: store args, rename thread allocation * Loader: error handling * Apps: use loader error handling * Loader: documentation * FBT: accomodate loader * Loader: do not raise gui error if loader is locked * Archive: accomodate loader * Loader: fix loading message * Flipper: drop some old dolphin legacy * Loader: generalize error construction Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			170 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file flipper_application.h
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 * Flipper application
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 */
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#pragma once
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#include "application_manifest.h"
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#include "elf/elf_api_interface.h"
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#include <furi.h>
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#include <storage/storage.h>
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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    FlipperApplicationPreloadStatusSuccess = 0,
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    FlipperApplicationPreloadStatusUnspecifiedError,
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    FlipperApplicationPreloadStatusInvalidFile,
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    FlipperApplicationPreloadStatusInvalidManifest,
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    FlipperApplicationPreloadStatusApiMismatch,
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    FlipperApplicationPreloadStatusTargetMismatch,
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} FlipperApplicationPreloadStatus;
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typedef enum {
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    FlipperApplicationLoadStatusSuccess = 0,
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    FlipperApplicationLoadStatusUnspecifiedError,
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    FlipperApplicationLoadStatusNoFreeMemory,
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    FlipperApplicationLoadStatusMissingImports,
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} FlipperApplicationLoadStatus;
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/**
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 * @brief Get text description of preload status
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 * @param status Status code
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 * @return String pointer to description
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 */
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const char* flipper_application_preload_status_to_string(FlipperApplicationPreloadStatus status);
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/**
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 * @brief Get text description of load status
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 * @param status Status code
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 * @return String pointer to description
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 */
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const char* flipper_application_load_status_to_string(FlipperApplicationLoadStatus status);
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typedef struct FlipperApplication FlipperApplication;
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typedef struct {
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    const char* name;
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    uint32_t address;
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} FlipperApplicationMemoryMapEntry;
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typedef struct {
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    uint32_t mmap_entry_count;
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    FlipperApplicationMemoryMapEntry* mmap_entries;
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    uint32_t debug_link_size;
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    uint8_t* debug_link;
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} FlipperApplicationState;
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/**
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 * @brief Initialize FlipperApplication object
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 * @param storage Storage instance
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 * @param api_interface ELF API interface to use for pre-loading and symbol resolving
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 * @return Application instance
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 */
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FlipperApplication*
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    flipper_application_alloc(Storage* storage, const ElfApiInterface* api_interface);
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/**
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 * @brief Destroy FlipperApplication object
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 * @param app Application pointer
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 */
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void flipper_application_free(FlipperApplication* app);
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/**
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 * @brief Validate elf file and load application metadata 
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 * @param app Application pointer
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 * @return Preload result code
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 */
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FlipperApplicationPreloadStatus
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    flipper_application_preload(FlipperApplication* app, const char* path);
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/**
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 * @brief Validate elf file and load application manifest 
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 * @param app Application pointer
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 * @return Preload result code
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 */
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FlipperApplicationPreloadStatus
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    flipper_application_preload_manifest(FlipperApplication* app, const char* path);
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/**
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 * @brief Get pointer to application manifest for preloaded application
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 * @param app Application pointer
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 * @return Pointer to application manifest
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 */
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const FlipperApplicationManifest* flipper_application_get_manifest(FlipperApplication* app);
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/**
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 * @brief Load sections and process relocations for already pre-loaded application
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 * @param app Application pointer
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 * @return Load result code
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 */
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FlipperApplicationLoadStatus flipper_application_map_to_memory(FlipperApplication* app);
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/**
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 * @brief Allocate application thread at entry point address, using app name and
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 * stack size from metadata. Returned thread isn't started yet. 
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 * Can be only called once for application instance.
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 * @param app Applicaiton pointer
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 * @param args Args to pass to app's entry point
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 * @return Created thread
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 */
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FuriThread* flipper_application_alloc_thread(FlipperApplication* app, const char* args);
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/**
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 * @brief Check if application is a plugin (not a runnable standalone app)
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 * @param app Application pointer
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 * @return true if application is a plugin, false otherwise
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 */
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bool flipper_application_is_plugin(FlipperApplication* app);
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/**
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 * @brief Entry point prototype for standalone applications
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 */
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typedef int32_t (*FlipperApplicationEntryPoint)(void*);
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/**
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 * @brief An object that describes a plugin - must be returned by plugin's entry point 
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 */
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typedef struct {
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    const char* appid;
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    const uint32_t ep_api_version;
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    const void* entry_point;
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} FlipperAppPluginDescriptor;
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/**
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 * @brief Entry point prototype for plugins
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 */
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typedef const FlipperAppPluginDescriptor* (*FlipperApplicationPluginEntryPoint)(void);
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/**
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 * @brief Get plugin descriptor for preloaded plugin
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 * @param app Application pointer
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 * @return Pointer to plugin descriptor
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 */
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const FlipperAppPluginDescriptor*
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    flipper_application_plugin_get_descriptor(FlipperApplication* app);
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/**
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 * @brief Load name and icon from FAP file.
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 * 
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 * @param path Path to FAP file.
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 * @param storage Storage instance.
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 * @param icon_ptr Icon pointer.
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 * @param item_name Application name.
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 * @return true if icon and name were loaded successfully.
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 */
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bool flipper_application_load_name_and_icon(
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    FuriString* path,
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    Storage* storage,
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    uint8_t** icon_ptr,
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    FuriString* item_name);
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#ifdef __cplusplus
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}
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#endif
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