* fbt: extapps: compact debug format for .faps * fbt: sdk: fixed symbol cache regen logic for removed-only symbols * lib: elf_file: early .fap file handle release * fbt: extapps: added FAP_VERSION define for application environments * github: added appsymbols artifact * api: updates for f18 * github: fixed early fap_dist * fbt: added flash_dap * ufbt: added flash_dap * fbt: reworked flash target; scripts: program.py->fwflash.py and changes * vscode: updated configuration * scripts: fwflash.py: ugly fixes for ufbt * scripts: fwflash.py: cleanup * fbt: flash: always use .elf file * scripts: fwflash: fixed elf file path Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
targets_help = """Configuration variables:
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"""
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tail_help = """
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TASKS:
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    (* - not supported yet)
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    launch:
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        Upload and start application over USB
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    vscode_dist:
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        Configure application in current directory for development in VSCode.
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    create:
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        Copy application template to current directory. Set APPID=myapp to create an app with id 'myapp'.
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Building:
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    faps:
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        Build all FAP apps
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    fap_{APPID}, launch APPSRC={APPID}:
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        Build FAP app with appid={APPID}; upload & start it over USB
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Flashing & debugging:
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    flash, *jflash:
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        Flash firmware to target using SWD probe. See also SWD_TRANSPORT, SWD_TRANSPORT_SERIAL
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    flash_usb, flash_usb_full:
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        Install firmware using self-update package
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    debug, debug_other, blackmagic:
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        Start GDB
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    devboard_flash:
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        Update WiFi dev board with the latest firmware
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Other:
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    cli:
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        Open a Flipper CLI session over USB
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    lint:
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        run linter for C code
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    format:
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        reformat C code
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How to create a new application:
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    1. Create a new directory for your application and cd into it.
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    2. Run `ufbt vscode_dist create APPID=myapp`
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    3. In VSCode, open the folder and start editing.
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    4. Run `ufbt launch` to build and upload your application.
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How to open a shell with toolchain environment and other build tools:
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    In your shell, type "source `ufbt -s env`". You can also use "." instead of "source".
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"""
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def generate(env, **kw):
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    vars = kw["vars"]
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    basic_help = vars.GenerateHelpText(env)
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    env.Help(targets_help + basic_help + tail_help)
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def exists(env):
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    return True
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