* Separate ibutton to its own module, add one_wire to f18 * Move onewire cli to a separate app Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			183 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "ibutton_worker_i.h"
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#include "ibutton_protocols.h"
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#include <core/check.h>
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typedef enum {
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    iButtonMessageEnd,
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    iButtonMessageStop,
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    iButtonMessageRead,
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    iButtonMessageWriteBlank,
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    iButtonMessageWriteCopy,
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    iButtonMessageEmulate,
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    iButtonMessageNotifyEmulate,
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} iButtonMessageType;
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typedef struct {
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    iButtonMessageType type;
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    union {
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        iButtonKey* key;
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    } data;
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} iButtonMessage;
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static int32_t ibutton_worker_thread(void* thread_context);
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iButtonWorker* ibutton_worker_alloc(iButtonProtocols* protocols) {
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    iButtonWorker* worker = malloc(sizeof(iButtonWorker));
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    worker->protocols = protocols;
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    worker->messages = furi_message_queue_alloc(1, sizeof(iButtonMessage));
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    worker->mode_index = iButtonWorkerModeIdle;
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    worker->thread = furi_thread_alloc_ex("iButtonWorker", 2048, ibutton_worker_thread, worker);
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    return worker;
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}
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void ibutton_worker_read_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerReadCallback callback,
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    void* context) {
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    furi_check(worker->mode_index == iButtonWorkerModeIdle);
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    worker->read_cb = callback;
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    worker->cb_ctx = context;
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}
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void ibutton_worker_write_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerWriteCallback callback,
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    void* context) {
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    furi_check(worker->mode_index == iButtonWorkerModeIdle);
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    worker->write_cb = callback;
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    worker->cb_ctx = context;
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}
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void ibutton_worker_emulate_set_callback(
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    iButtonWorker* worker,
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    iButtonWorkerEmulateCallback callback,
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    void* context) {
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    furi_check(worker->mode_index == iButtonWorkerModeIdle);
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    worker->emulate_cb = callback;
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    worker->cb_ctx = context;
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}
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void ibutton_worker_read_start(iButtonWorker* worker, iButtonKey* key) {
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    iButtonMessage message = {.type = iButtonMessageRead, .data.key = key};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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}
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void ibutton_worker_write_blank_start(iButtonWorker* worker, iButtonKey* key) {
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    iButtonMessage message = {.type = iButtonMessageWriteBlank, .data.key = key};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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}
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void ibutton_worker_write_copy_start(iButtonWorker* worker, iButtonKey* key) {
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    iButtonMessage message = {.type = iButtonMessageWriteCopy, .data.key = key};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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}
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void ibutton_worker_emulate_start(iButtonWorker* worker, iButtonKey* key) {
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    iButtonMessage message = {.type = iButtonMessageEmulate, .data.key = key};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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}
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void ibutton_worker_stop(iButtonWorker* worker) {
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    iButtonMessage message = {.type = iButtonMessageStop};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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}
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void ibutton_worker_free(iButtonWorker* worker) {
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    furi_message_queue_free(worker->messages);
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    furi_thread_free(worker->thread);
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    free(worker);
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}
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void ibutton_worker_start_thread(iButtonWorker* worker) {
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    furi_thread_start(worker->thread);
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}
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void ibutton_worker_stop_thread(iButtonWorker* worker) {
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    iButtonMessage message = {.type = iButtonMessageEnd};
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    furi_check(
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        furi_message_queue_put(worker->messages, &message, FuriWaitForever) == FuriStatusOk);
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    furi_thread_join(worker->thread);
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}
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void ibutton_worker_switch_mode(iButtonWorker* worker, iButtonWorkerMode mode) {
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    ibutton_worker_modes[worker->mode_index].stop(worker);
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    worker->mode_index = mode;
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    ibutton_worker_modes[worker->mode_index].start(worker);
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}
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void ibutton_worker_notify_emulate(iButtonWorker* worker) {
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    iButtonMessage message = {.type = iButtonMessageNotifyEmulate};
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    // we're running in an interrupt context, so we can't wait
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    // and we can drop message if queue is full, that's ok for that message
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    furi_message_queue_put(worker->messages, &message, 0);
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}
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void ibutton_worker_set_key_p(iButtonWorker* worker, iButtonKey* key) {
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    worker->key = key;
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}
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static int32_t ibutton_worker_thread(void* thread_context) {
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    iButtonWorker* worker = thread_context;
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    bool running = true;
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    iButtonMessage message;
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    FuriStatus status;
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    ibutton_worker_modes[worker->mode_index].start(worker);
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    while(running) {
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        status = furi_message_queue_get(
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            worker->messages, &message, ibutton_worker_modes[worker->mode_index].quant);
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        if(status == FuriStatusOk) {
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            switch(message.type) {
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            case iButtonMessageEnd:
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeIdle);
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                ibutton_worker_set_key_p(worker, NULL);
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                running = false;
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                break;
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            case iButtonMessageStop:
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeIdle);
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                ibutton_worker_set_key_p(worker, NULL);
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                break;
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            case iButtonMessageRead:
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                ibutton_worker_set_key_p(worker, message.data.key);
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeRead);
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                break;
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            case iButtonMessageWriteBlank:
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                ibutton_worker_set_key_p(worker, message.data.key);
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeWriteBlank);
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                break;
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            case iButtonMessageWriteCopy:
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                ibutton_worker_set_key_p(worker, message.data.key);
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeWriteCopy);
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                break;
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            case iButtonMessageEmulate:
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                ibutton_worker_set_key_p(worker, message.data.key);
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                ibutton_worker_switch_mode(worker, iButtonWorkerModeEmulate);
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                break;
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            case iButtonMessageNotifyEmulate:
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                if(worker->emulate_cb) {
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                    worker->emulate_cb(worker->cb_ctx, true);
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                }
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                break;
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            }
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        } else if(status == FuriStatusErrorTimeout) {
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            ibutton_worker_modes[worker->mode_index].tick(worker);
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        } else {
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            furi_crash("iButton worker error");
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        }
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    }
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    ibutton_worker_modes[worker->mode_index].stop(worker);
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    return 0;
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}
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