* inputs: add repeat event * byte_input: change draw * text_input, byte_input: process repeat event
		
			
				
	
	
		
			144 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "input_i.h"
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#include <m-string.h>
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#define GPIO_Read(input_pin)                                                    \
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    (HAL_GPIO_ReadPin((GPIO_TypeDef*)input_pin.pin->port, input_pin.pin->pin) ^ \
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     input_pin.pin->inverted)
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static Input* input = NULL;
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void input_press_timer_callback(void* arg) {
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    InputPinState* input_pin = arg;
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    InputEvent event;
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    event.key = input_pin->pin->key;
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    if(!input_pin->repeat_event) {
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        event.type = InputTypeLong;
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        notify_pubsub(&input->event_pubsub, &event);
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        input_pin->repeat_event = true;
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    } else {
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        event.type = InputTypeRepeat;
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        notify_pubsub(&input->event_pubsub, &event);
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    }
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    osTimerStart(input_pin->press_timer, INPUT_REPEATE_PRESS_TICKS);
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}
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void input_isr(void* _pin, void* _ctx) {
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    osThreadFlagsSet(input->thread, INPUT_THREAD_FLAG_ISR);
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}
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void input_cli_send(string_t args, void* context) {
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    InputEvent event;
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    // Get first word as key name
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    string_t key_name;
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    string_init(key_name);
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    size_t ws = string_search_char(args, ' ');
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    if(ws == STRING_FAILURE) {
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        printf("Wrong input");
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        string_clear(key_name);
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        return;
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    } else {
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        string_set_n(key_name, args, 0, ws);
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        string_right(args, ws);
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        string_strim(args);
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    }
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    // Check key name and set event key
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    if(!string_cmp(key_name, "up")) {
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        event.key = InputKeyUp;
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    } else if(!string_cmp(key_name, "down")) {
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        event.key = InputKeyDown;
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    } else if(!string_cmp(key_name, "left")) {
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        event.key = InputKeyLeft;
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    } else if(!string_cmp(key_name, "right")) {
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        event.key = InputKeyRight;
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    } else if(!string_cmp(key_name, "ok")) {
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        event.key = InputKeyOk;
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    } else if(!string_cmp(key_name, "back")) {
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        event.key = InputKeyBack;
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    } else {
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        printf("Wrong argument");
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        string_clear(key_name);
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        return;
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    }
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    string_clear(key_name);
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    // Check the rest of args string and set event type
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    if(!string_cmp(args, "press")) {
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        event.type = InputTypePress;
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    } else if(!string_cmp(args, "release")) {
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        event.type = InputTypeRelease;
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    } else if(!string_cmp(args, "short")) {
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        event.type = InputTypeShort;
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    } else if(!string_cmp(args, "long")) {
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        event.type = InputTypeLong;
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    } else {
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        printf("Wrong argument");
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        return;
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    }
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    // Publish input event
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    notify_pubsub(&input->event_pubsub, &event);
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}
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int32_t input_task() {
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    input = furi_alloc(sizeof(Input));
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    input->thread = osThreadGetId();
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    init_pubsub(&input->event_pubsub);
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    furi_record_create("input_events", &input->event_pubsub);
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    input->cli = furi_record_open("cli");
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    if(input->cli) {
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        cli_add_command(input->cli, "input_send", input_cli_send, input);
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    }
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    const size_t pin_count = input_pins_count;
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    input->pin_states = furi_alloc(pin_count * sizeof(InputPinState));
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    api_interrupt_add(input_isr, InterruptTypeExternalInterrupt, NULL);
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    for(size_t i = 0; i < pin_count; i++) {
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        input->pin_states[i].pin = &input_pins[i];
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        input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
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        input->pin_states[i].repeat_event = false;
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        input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
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        input->pin_states[i].press_timer =
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            osTimerNew(input_press_timer_callback, osTimerOnce, &input->pin_states[i], NULL);
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    }
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    while(1) {
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        bool is_changing = false;
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        for(size_t i = 0; i < pin_count; i++) {
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            bool state = GPIO_Read(input->pin_states[i]);
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            if(input->pin_states[i].debounce > 0 &&
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               input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
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                is_changing = true;
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                input->pin_states[i].debounce += (state ? 1 : -1);
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            } else if(input->pin_states[i].state != state) {
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                input->pin_states[i].state = state;
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                // Common state info
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                InputEvent event;
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                event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease;
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                event.key = input->pin_states[i].pin->key;
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                // Send Press/Release event
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                notify_pubsub(&input->event_pubsub, &event);
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                // Short/Long press logic
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                if(state) {
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                    osTimerStart(input->pin_states[i].press_timer, INPUT_LONG_PRESS_TICKS);
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                } else if(input->pin_states[i].repeat_event) {
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                    osTimerStop(input->pin_states[i].press_timer);
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                    input->pin_states[i].repeat_event = false;
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                } else if(osTimerStop(input->pin_states[i].press_timer) == osOK) {
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                    event.type = InputTypeShort;
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                    notify_pubsub(&input->event_pubsub, &event);
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                }
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            }
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        }
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        if(is_changing) {
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            osDelay(1);
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        } else {
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            osThreadFlagsWait(INPUT_THREAD_FLAG_ISR, osFlagsWaitAny, osWaitForever);
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        }
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    }
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    return 0;
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}
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