 61aaed8abb
			
		
	
	
		61aaed8abb
		
			
		
	
	
	
	
		
			
			* Assets: update desktop animation frame rate and cleanup. * Power: update ViewPort only if changed. * Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage. Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "icon_animation_i.h"
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| #include "icon_i.h"
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| 
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| #include <furi.h>
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| 
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| IconAnimation* icon_animation_alloc(const Icon* icon) {
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|     furi_assert(icon);
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|     IconAnimation* instance = furi_alloc(sizeof(IconAnimation));
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|     instance->icon = icon;
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|     instance->timer = osTimerNew(icon_animation_timer_callback, osTimerPeriodic, instance, NULL);
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|     return instance;
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| }
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| 
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| void icon_animation_free(IconAnimation* instance) {
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|     furi_assert(instance);
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|     furi_check(osTimerDelete(instance->timer) == osOK);
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|     free(instance);
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| }
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| 
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| void icon_animation_set_update_callback(
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|     IconAnimation* instance,
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|     IconAnimationCallback callback,
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|     void* context) {
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|     furi_assert(instance);
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|     instance->callback = callback;
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|     instance->callback_context = context;
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| }
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| 
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| const uint8_t* icon_animation_get_data(IconAnimation* instance) {
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|     return instance->icon->frames[instance->frame];
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| }
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| 
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| void icon_animation_next_frame(IconAnimation* instance) {
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|     furi_assert(instance);
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|     instance->frame = (instance->frame + 1) % instance->icon->frame_count;
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| }
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| 
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| void icon_animation_timer_callback(void* context) {
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|     furi_assert(context);
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| 
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|     IconAnimation* instance = context;
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| 
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|     if(!instance->animating) return;
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| 
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|     icon_animation_next_frame(instance);
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|     if(instance->callback) {
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|         instance->callback(instance, instance->callback_context);
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|     }
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| }
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| 
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| uint8_t icon_animation_get_width(IconAnimation* instance) {
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|     furi_assert(instance);
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|     return instance->icon->width;
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| }
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| 
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| uint8_t icon_animation_get_height(IconAnimation* instance) {
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|     furi_assert(instance);
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|     return instance->icon->height;
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| }
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| 
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| void icon_animation_start(IconAnimation* instance) {
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|     furi_assert(instance);
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|     if(!instance->animating) {
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|         instance->animating = true;
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|         furi_check(
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|             osTimerStart(instance->timer, (osKernelGetTickFreq() / instance->icon->frame_rate)) ==
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|             osOK);
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|     }
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| }
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| 
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| void icon_animation_stop(IconAnimation* instance) {
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|     furi_assert(instance);
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|     if(instance->animating) {
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|         instance->animating = false;
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|         furi_check(osTimerStop(instance->timer) == osOK);
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|         instance->frame = 0;
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|     }
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| }
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| 
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| bool icon_animation_is_last_frame(IconAnimation* instance) {
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|     furi_assert(instance);
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|     return instance->icon->frame_count - instance->frame <= 1;
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| }
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