 61aaed8abb
			
		
	
	
		61aaed8abb
		
			
		
	
	
	
	
		
			
			* Assets: update desktop animation frame rate and cleanup. * Power: update ViewPort only if changed. * Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage. Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
		
			
				
	
	
		
			212 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			212 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include <input/input.h>
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| 
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| #include "icon_animation.h"
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| #include "canvas.h"
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| 
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| #include <stddef.h>
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| #include <stdint.h>
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /** Hides drawing view_port */
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| #define VIEW_NONE 0xFFFFFFFF
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| 
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| /** Ignore navigation event */
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| #define VIEW_IGNORE 0xFFFFFFFE
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| 
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| typedef enum {
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|     ViewOrientationHorizontal,
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|     ViewOrientationVertical,
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| } ViewOrientation;
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| 
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| /** View, anonymous type */
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| typedef struct View View;
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| 
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| /** View Draw callback
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|  * @param canvas, pointer to canvas
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|  * @param view_model, pointer to context
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|  * @warning called from GUI thread
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|  */
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| typedef void (*ViewDrawCallback)(Canvas* canvas, void* model);
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| 
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| /** View Input callback
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|  * @param event, pointer to input event data
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|  * @param context, pointer to context
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|  * @return true if event handled, false if event ignored
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|  * @warning called from GUI thread
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|  */
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| typedef bool (*ViewInputCallback)(InputEvent* event, void* context);
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| 
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| /** View Custom callback
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|  * @param event, number of custom event
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|  * @param context, pointer to context
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|  * @return true if event handled, false if event ignored
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|  */
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| typedef bool (*ViewCustomCallback)(uint32_t event, void* context);
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| 
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| /** View navigation callback
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|  * @param context, pointer to context
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|  * @return next view id
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|  * @warning called from GUI thread
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|  */
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| typedef uint32_t (*ViewNavigationCallback)(void* context);
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| 
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| /** View callback
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|  * @param context, pointer to context
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|  * @warning called from GUI thread
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|  */
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| typedef void (*ViewCallback)(void* context);
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| 
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| /** View Update Callback
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|  * Called upon model change, need to be propagated to GUI throw ViewPort update
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|  * @param view, pointer to view
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|  * @param context, pointer to context
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|  * @warning called from GUI thread
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|  */
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| typedef void (*ViewUpdateCallback)(View* view, void* context);
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| 
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| /** View model types */
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| typedef enum {
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|     /* Model is not allocated */
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|     ViewModelTypeNone,
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|     /* Model consist of atomic types and/or partial update is not critical for rendering.
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|      * Lock free.
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|      */
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|     ViewModelTypeLockFree,
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|     /* Model access is guarded with mutex.
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|      * Locking gui thread.
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|      */
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|     ViewModelTypeLocking,
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| } ViewModelType;
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| 
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| /** Allocate and init View
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|  * @return View instance
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|  */
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| View* view_alloc();
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| 
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| /** Free View
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|  * @param View instance
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|  */
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| void view_free(View* view);
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| 
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| /** Tie IconAnimation with View
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|  * @param view, View instance
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|  * @param icon_animation, IconAnimation instance
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|  */
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| void view_tie_icon_animation(View* view, IconAnimation* icon_animation);
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| 
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| /** Set View Draw callback
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|  * @param view, View instance
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|  * @param callback, draw callback
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|  */
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| void view_set_draw_callback(View* view, ViewDrawCallback callback);
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| 
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| /** Set View Input callback
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|  * @param view, View instance
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|  * @param callback, input callback
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|  */
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| void view_set_input_callback(View* view, ViewInputCallback callback);
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| 
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| /** Set View Custom callback
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|  * @param view, View instance
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|  * @param callback, input callback
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|  */
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| void view_set_custom_callback(View* view, ViewCustomCallback callback);
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| 
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| /** Set Navigation Previous callback
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|  * @param view, View instance
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|  * @param callback, input callback
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|  */
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| void view_set_previous_callback(View* view, ViewNavigationCallback callback);
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| 
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| /** Set Enter callback
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|  * @param view, View instance
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|  * @param callback, callback
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|  */
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| void view_set_enter_callback(View* view, ViewCallback callback);
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| 
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| /** Set Exit callback
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|  * @param view, View instance
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|  * @param callback, callback
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|  */
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| void view_set_exit_callback(View* view, ViewCallback callback);
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| 
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| /** Set Update callback
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|  * @param view, View instance
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|  * @param callback, callback
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|  */
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| void view_set_update_callback(View* view, ViewUpdateCallback callback);
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| 
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| /** Set View Draw callback
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|  * @param view, View instance
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|  * @param context, context for callbacks
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|  */
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| void view_set_update_callback_context(View* view, void* context);
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| 
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| /** Set View Draw callback
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|  * @param view, View instance
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|  * @param context, context for callbacks
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|  */
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| void view_set_context(View* view, void* context);
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| 
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| /** Set View Orientation
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|  * @param view, View instance
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|  * @param orientation, either vertical or horizontal
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|  */
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| void view_set_orientation(View* view, ViewOrientation orientation);
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| 
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| /** Allocate view model.
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|  * @param view, View instance
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|  * @param type, View Model Type
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|  * @param size, size
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|  */
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| void view_allocate_model(View* view, ViewModelType type, size_t size);
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| 
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| /** Free view model data memory.
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|  * @param view, View instance
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|  */
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| void view_free_model(View* view);
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| 
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| /** Get view model data
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|  * @param view, View instance
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|  * @return pointer to model data
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|  * @warning Don't forget to commit model changes
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|  */
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| void* view_get_model(View* view);
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| 
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| /** Commit view model
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|  * @param view, View instance
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|  * @param update, true if you want to emit view update, false otherwise
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|  */
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| void view_commit_model(View* view, bool update);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #ifdef __cplusplus
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| #define with_view_model_cpp(view, type, var, function_body) \
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|     {                                                       \
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|         type* p = static_cast<type*>(view_get_model(view)); \
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|         bool update = [&](type * var) function_body(p);     \
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|         view_commit_model(view, update);                    \
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|     }
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| #else
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| /** 
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|  * With clause for view model
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|  * @param view, View instance pointer
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|  * @param function_body a (){} lambda declaration, executed within you parent function context
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|  * @return true if you want to emit view update, false otherwise
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|  */
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| #define with_view_model(view, function_body)                      \
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|     {                                                             \
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|         void* p = view_get_model(view);                           \
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|         bool update = ({ bool __fn__ function_body __fn__; })(p); \
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|         view_commit_model(view, update);                          \
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|     }
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| #endif
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