 d3b58f732f
			
		
	
	
		d3b58f732f
		
			
		
	
	
	
	
		
			
			* settings power: introduce power settings app * power: move power API to separate file * settings power: implement reboot scene * settings power: add power off scene * assets: add crying dolphin, fix Subghz assets names * settings power: fix power off scene GUI * settings power: add battery info scene * power: add cli to application on start hook * power: remove power from main menu * power: move to power service folder * power service: rework power off logic * power: add pubsub events * bt: subscribe to battery level change, update characteristic * application: change order of Settings applications * gui: add bubble element * power: gui improvements * application: rename Notification -> LCD and notifications * Applications: menu order according to documentation and add missing power cli init * settings power: add disconnect USB scene * power cli: notify user to disconnect USB after poweroff * Power: update poweroff message in cli Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			133 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include <stdint.h>
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| #include <m-string.h>
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| #include "canvas.h"
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /** Draw progress bar.
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|  * @param x - progress bar position on X axis
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|  * @param y - progress bar position on Y axis
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|  * @param width - progress bar width
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|  * @param progress - progress in unnamed metric
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|  * @param total - total amount in unnamed metric
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|  */
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| void elements_progress_bar(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t progress,
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|     uint8_t total);
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| 
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| /** Draw scrollbar on canvas at specific position.
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|  * @param x - scrollbar position on X axis
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|  * @param y - scrollbar position on Y axis
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|  * @param height - scrollbar height
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|  * @param pos - current element 
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|  * @param total - total elements
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|  */
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| void elements_scrollbar_pos(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t height,
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|     uint16_t pos,
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|     uint16_t total);
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| 
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| /** Draw scrollbar on canvas.
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|  * width 3px, height equal to canvas height
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|  * @param pos - current element of total elements
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|  * @param total - total elements
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|  */
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| void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total);
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| 
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| /** Draw rounded frame
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|  * @param x, y - top left corner coordinates
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|  * @param width, height - frame width and height
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|  */
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| void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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| 
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| /** Draw button in left corner
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|  * @param str - button text
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|  */
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| void elements_button_left(Canvas* canvas, const char* str);
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| 
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| /** Draw button in right corner
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|  * @param str - button text
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|  */
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| void elements_button_right(Canvas* canvas, const char* str);
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| 
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| /** Draw button in center
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|  * @param str - button text
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|  */
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| void elements_button_center(Canvas* canvas, const char* str);
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| 
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| /** Draw aligned multiline text
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|  * @param x, y - coordinates based on align param
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|  * @param horizontal, vertical - aligment of multiline text
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|  * @param text - string (possible multiline)
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|  */
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| void elements_multiline_text_aligned(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     Align horizontal,
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|     Align vertical,
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|     const char* text);
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| 
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| /** Draw multiline text
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|  * @param x, y - top left corner coordinates
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|  * @param text - string (possible multiline)
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|  */
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| void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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| 
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| /** Draw framed multiline text
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|  * @param x, y - top left corner coordinates
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|  * @param text - string (possible multiline)
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|  */
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| void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
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| 
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| /** Draw slightly rounded frame
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|  * @param x, y - top left corner coordinates
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|  * @param width, height - size of frame
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|  */
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| void elements_slightly_rounded_frame(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t height);
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| 
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| /** Draw slightly rounded box
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|  * @param x, y - top left corner coordinates
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|  * @param width, height - size of box
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|  */
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| void elements_slightly_rounded_box(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t height);
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| 
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| /** Draw bubble frame for text
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|  * @param x - left x coordinates
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|  * @param y - top y coordinate
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|  * @param width - bubble width
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|  * @param height - bubble height
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|  */
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| void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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| 
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| /** Trim string buffer to fit width in pixels
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|  * @param string - string to trim
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|  * @param width - max width
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|  */
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| void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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