* Firmware: drop F5 target * Rename app-loader to loader * Update code owners file * Loader: global application start lock API, minor refactoring * Archive: update loader usage * Cli: Command flags, global application start lock * Apps: update cli API usage * Bootloader: minor refactoring * Firmware: minor build refactoring * SubGhz: GUI packet test * SubGhz: drop packet transmission and unused presets * Github: drop F5 from build * Archive: favorites * Archive: a little bit more of Favorites
		
			
				
	
	
		
			116 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
LIB_DIR			= $(PROJECT_ROOT)/lib
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# TODO: some places use lib/header.h includes, is it ok?
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CFLAGS			+= -I$(LIB_DIR)
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# Mlib containers
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CFLAGS			+= -I$(LIB_DIR)/mlib
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# U8G2 display library
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U8G2_DIR		= $(LIB_DIR)/u8g2
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CFLAGS			+= -I$(U8G2_DIR)
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C_SOURCES		+= $(U8G2_DIR)/u8x8_d_st7565.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_d_setup.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_intersection.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_setup.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_d_memory.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_cad.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_byte.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_gpio.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_display.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_setup.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_hvline.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_line.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_ll_hvline.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_circle.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_box.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_buffer.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_font.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_fonts.c
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C_SOURCES		+= $(U8G2_DIR)/u8x8_8x8.c
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C_SOURCES		+= $(U8G2_DIR)/u8g2_bitmap.c
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FATFS_DIR		= $(LIB_DIR)/fatfs
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C_SOURCES		+= $(FATFS_DIR)/ff.c
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C_SOURCES		+= $(FATFS_DIR)/ff_gen_drv.c
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C_SOURCES		+= $(FATFS_DIR)/diskio.c
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C_SOURCES		+= $(FATFS_DIR)/option/unicode.c
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# Little FS
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LITTLEFS_DIR	= $(LIB_DIR)/littlefs
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CFLAGS			+= -I$(LITTLEFS_DIR)
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C_SOURCES		+= $(LITTLEFS_DIR)/lfs.c
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C_SOURCES		+= $(LITTLEFS_DIR)/lfs_util.c
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ifeq ($(APP_NFC), 1)
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ST25RFAL002_DIR	= $(LIB_DIR)/ST25RFAL002
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CFLAGS			+= -I$(ST25RFAL002_DIR)
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CFLAGS			+= -I$(ST25RFAL002_DIR)/include
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CFLAGS			+= -I$(ST25RFAL002_DIR)/source/st25r3916
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C_SOURCES		+= $(wildcard $(ST25RFAL002_DIR)/*.c)
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C_SOURCES		+= $(wildcard $(ST25RFAL002_DIR)/source/*.c)
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C_SOURCES		+= $(wildcard $(ST25RFAL002_DIR)/source/st25r3916/*.c)
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CFLAGS			+= -I$(LIB_DIR)/nfc_protocols
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C_SOURCES		+= $(wildcard $(LIB_DIR)/nfc_protocols/*.c)
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endif
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# callback connector (C to CPP) library
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CFLAGS			+= -I$(LIB_DIR)/callback-connector
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# app template library
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CFLAGS			+= -I$(LIB_DIR)/app-template
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# add C scene template
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CFLAGS			+= -I$(LIB_DIR)/app_scene_template
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# fnv1a hash library
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CFLAGS			+= -I$(LIB_DIR)/fnv1a-hash
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C_SOURCES		+= $(LIB_DIR)/fnv1a-hash/fnv1a-hash.c
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# onewire library
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ONEWIRE_DIR		= $(LIB_DIR)/onewire
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CFLAGS			+= -I$(ONEWIRE_DIR)
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CPP_SOURCES		+= $(wildcard $(ONEWIRE_DIR)/*.cpp)
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# cyfral library
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CYFRAL_DIR		= $(LIB_DIR)/cyfral
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CFLAGS			+= -I$(CYFRAL_DIR)
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CPP_SOURCES		+= $(wildcard $(CYFRAL_DIR)/*.cpp)
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# common apps api
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CFLAGS			+= -I$(LIB_DIR)/common-api
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# drivers
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CFLAGS			+= -I$(LIB_DIR)/drivers
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C_SOURCES		+= $(wildcard $(LIB_DIR)/drivers/*.c)
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#version
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CFLAGS			+= -I$(LIB_DIR)/version
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C_SOURCES		+= $(LIB_DIR)/version/version.c
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#file reader
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CFLAGS			+= -I$(LIB_DIR)/file_reader
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CPP_SOURCES		+= $(wildcard $(LIB_DIR)/file_reader/*.cpp)
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#irda lib
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CFLAGS			+= -I$(LIB_DIR)/irda/encoder_decoder
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CFLAGS			+= -I$(LIB_DIR)/irda/worker
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C_SOURCES		+= $(wildcard $(LIB_DIR)/irda/encoder_decoder/*.c)
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C_SOURCES		+= $(wildcard $(LIB_DIR)/irda/encoder_decoder/*/*.c)
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C_SOURCES		+= $(wildcard $(LIB_DIR)/irda/worker/*.c)
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#args lib
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CFLAGS			+= -I$(LIB_DIR)/args
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C_SOURCES		+= $(wildcard $(LIB_DIR)/args/*.c)
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# SubGhz
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C_SOURCES		+= $(wildcard $(LIB_DIR)/subghz/*.c)
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C_SOURCES		+= $(wildcard $(LIB_DIR)/subghz/*/*.c)
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#scened app template lib
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CFLAGS			+= -I$(LIB_DIR)/app-scened-template
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C_SOURCES		+= $(wildcard $(LIB_DIR)/app-scened-template/*.c)
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CPP_SOURCES		+= $(wildcard $(LIB_DIR)/app-scened-template/*.cpp)
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CPP_SOURCES		+= $(wildcard $(LIB_DIR)/app-scened-template/*/*.cpp)
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