* SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			149 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <cmsis_os2.h>
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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== ValueMutex ==
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The most simple concept is ValueMutex.
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It is wrapper around mutex and value pointer.
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You can take and give mutex to work with value and read and write value.
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*/
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typedef struct {
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    void* value;
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    size_t size;
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    osMutexId_t mutex;
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} ValueMutex;
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/*
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Creates ValueMutex.
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*/
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bool init_mutex(ValueMutex* valuemutex, void* value, size_t size);
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/*
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Free resources allocated by `init_mutex`.
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This function doesn't free the memory occupied by `ValueMutex` itself.
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*/
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bool delete_mutex(ValueMutex* valuemutex);
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/*
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Call for work with data stored in mutex.
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Returns pointer to data if success, NULL otherwise.
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*/
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void* acquire_mutex(ValueMutex* valuemutex, uint32_t timeout);
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/*
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Helper: infinitly wait for mutex
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*/
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static inline void* acquire_mutex_block(ValueMutex* valuemutex) {
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    return acquire_mutex(valuemutex, osWaitForever);
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}
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/* 
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 * With statement for value mutex, acts as lambda
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 * @param name a resource name, const char*
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 * @param function_body a (){} lambda declaration,
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 * executed within you parent function context.
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*/
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#define with_value_mutex(value_mutex, function_body) \
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    {                                                \
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        void* p = acquire_mutex_block(value_mutex);  \
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        furi_check(p);                               \
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        ({ void __fn__ function_body __fn__; })(p);  \
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        release_mutex(value_mutex, p);               \
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    }
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/*
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Release mutex after end of work with data.
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Call `release_mutex` and pass ValueData instance and pointer to data.
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*/
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bool release_mutex(ValueMutex* valuemutex, const void* value);
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/*
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Instead of take-access-give sequence you can use `read_mutex` and `write_mutex` functions.
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Both functions return true in case of success, false otherwise.
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*/
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bool read_mutex(ValueMutex* valuemutex, void* data, size_t len, uint32_t timeout);
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bool write_mutex(ValueMutex* valuemutex, void* data, size_t len, uint32_t timeout);
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inline static bool write_mutex_block(ValueMutex* valuemutex, void* data, size_t len) {
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    return write_mutex(valuemutex, data, len, osWaitForever);
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}
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inline static bool read_mutex_block(ValueMutex* valuemutex, void* data, size_t len) {
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    return read_mutex(valuemutex, data, len, osWaitForever);
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}
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#ifdef __cplusplus
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}
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#endif
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/*
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Usage example
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```C
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// MANIFEST
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// name="example-provider-app"
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// stack=128
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void provider_app(void* _p) {
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    // create record with mutex
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    uint32_t example_value = 0;
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    ValueMutex example_mutex;
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    // call `init_mutex`.
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    if(!init_mutex(&example_mutex, (void*)&example_value, sizeof(uint32_t))) {
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        printf("critical error\n");
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        flapp_exit(NULL);
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    }
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    furi_record_create("provider/example", (void*)&example_mutex);
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    // we are ready to provide record to other apps
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    flapp_ready();
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    // get value and increment it
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    while(1) {
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        uint32_t* value = acquire_mutex(&example_mutex, OsWaitForever);
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        if(value != NULL) {
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            value++;
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        }
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        release_mutex(&example_mutex, value);
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        osDelay(100);
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    }
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}
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// MANIFEST
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// name="example-consumer-app"
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// stack=128
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// require="example-provider-app"
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void consumer_app(void* _p) {
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    // this app run after flapp_ready call in all requirements app
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    // open mutex value
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    ValueMutex* counter_mutex = furi_record_open("provider/example");
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    if(counter_mutex == NULL) {
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        printf("critical error\n");
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        flapp_exit(NULL);
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    }
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    // continously read value every 1s
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    uint32_t counter;
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    while(1) {
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        if(read_mutex(counter_mutex, &counter, sizeof(counter), OsWaitForever)) {
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            printf("counter value: %d\n", counter);
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        }
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        osDelay(1000);
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    }
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}
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```
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*/ |