170 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "thread.h"
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#include "memmgr.h"
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#include "memmgr_heap.h"
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#include "check.h"
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#include <m-string.h>
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struct FuriThread {
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    FuriThreadState state;
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    int32_t ret;
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    FuriThreadCallback callback;
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    void* context;
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    FuriThreadStateCallback state_callback;
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    void* state_context;
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    osThreadAttr_t attr;
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    volatile osThreadId_t id;
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    bool heap_trace_enabled;
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    size_t heap_size;
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};
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void furi_thread_set_state(FuriThread* thread, FuriThreadState state) {
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    furi_assert(thread);
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    thread->state = state;
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    if(thread->state_callback) {
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        thread->state_callback(state, thread->state_context);
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    }
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}
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void furi_thread_body(void* context) {
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    furi_assert(context);
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    FuriThread* thread = context;
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    furi_assert(thread->state == FuriThreadStateStarting);
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    furi_thread_set_state(thread, FuriThreadStateRunning);
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    osThreadId_t thread_id = osThreadGetId();
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    if(thread->heap_trace_enabled == true) {
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        memmgr_heap_enable_thread_trace(thread_id);
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    }
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    thread->ret = thread->callback(thread->context);
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    if(thread->heap_trace_enabled == true) {
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        thread->heap_size = memmgr_heap_get_thread_memory(thread_id);
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        memmgr_heap_disable_thread_trace(thread_id);
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    }
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    furi_assert(thread->state == FuriThreadStateRunning);
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    furi_thread_set_state(thread, FuriThreadStateStopped);
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    osThreadExit();
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}
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FuriThread* furi_thread_alloc() {
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    FuriThread* thread = furi_alloc(sizeof(FuriThread));
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    return thread;
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}
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void furi_thread_free(FuriThread* thread) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    if(thread->attr.name) free((void*)thread->attr.name);
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    free(thread);
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}
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void furi_thread_set_name(FuriThread* thread, const char* name) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    if(thread->attr.name) free((void*)thread->attr.name);
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    thread->attr.name = strdup(name);
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}
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void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    thread->attr.stack_size = stack_size;
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}
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void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    thread->callback = callback;
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}
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void furi_thread_set_context(FuriThread* thread, void* context) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    thread->context = context;
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}
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void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    thread->state_callback = callback;
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}
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void furi_thread_set_state_context(FuriThread* thread, void* context) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    thread->state_context = context;
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}
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FuriThreadState furi_thread_get_state(FuriThread* thread) {
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    furi_assert(thread);
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    return thread->state;
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}
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bool furi_thread_start(FuriThread* thread) {
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    furi_assert(thread);
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    furi_assert(thread->callback);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    furi_assert(thread->attr.stack_size > 0);
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    furi_thread_set_state(thread, FuriThreadStateStarting);
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    thread->id = osThreadNew(furi_thread_body, thread, &thread->attr);
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    if(thread->id) {
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        return true;
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    } else {
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        furi_assert(thread->state == FuriThreadStateStarting);
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        furi_thread_set_state(thread, FuriThreadStateStopped);
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        return false;
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    }
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}
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osStatus_t furi_thread_terminate(FuriThread* thread) {
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    furi_assert(thread);
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    osStatus_t ret = osThreadTerminate(thread->id);
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    if(ret == osOK) {
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        furi_thread_set_state(thread, FuriThreadStateStopped);
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    }
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    return ret;
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}
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osStatus_t furi_thread_join(FuriThread* thread) {
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    furi_assert(thread);
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    while(thread->state != FuriThreadStateStopped) {
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        osDelay(10);
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    }
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    return osOK;
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}
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osThreadId_t furi_thread_get_thread_id(FuriThread* thread) {
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    return thread->id;
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}
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void furi_thread_enable_heap_trace(FuriThread* thread) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    furi_assert(thread->heap_trace_enabled == false);
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    thread->heap_trace_enabled = true;
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}
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void furi_thread_disable_heap_trace(FuriThread* thread) {
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    furi_assert(thread);
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    furi_assert(thread->state == FuriThreadStateStopped);
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    furi_assert(thread->heap_trace_enabled == true);
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    thread->heap_trace_enabled = false;
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}
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size_t furi_thread_get_heap_size(FuriThread* thread) {
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    furi_assert(thread);
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    furi_assert(thread->heap_trace_enabled == true);
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    return thread->heap_size;
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}
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