* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../infrared_i.h"
 | 
						|
 | 
						|
void infrared_scene_learn_on_enter(void* context) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    Popup* popup = infrared->popup;
 | 
						|
    InfraredWorker* worker = infrared->worker;
 | 
						|
 | 
						|
    infrared_worker_rx_set_received_signal_callback(
 | 
						|
        worker, infrared_signal_received_callback, context);
 | 
						|
    infrared_worker_rx_start(worker);
 | 
						|
    infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartRead);
 | 
						|
 | 
						|
    popup_set_icon(popup, 0, 32, &I_InfraredLearnShort_128x31);
 | 
						|
    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
						|
    popup_set_text(
 | 
						|
        popup, "Point the remote at IR port\nand push the button", 5, 10, AlignLeft, AlignCenter);
 | 
						|
    popup_set_callback(popup, NULL);
 | 
						|
 | 
						|
    view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
 | 
						|
}
 | 
						|
 | 
						|
bool infrared_scene_learn_on_event(void* context, SceneManagerEvent event) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    bool consumed = false;
 | 
						|
 | 
						|
    if(event.type == SceneManagerEventTypeCustom) {
 | 
						|
        if(event.event == InfraredCustomEventTypeSignalReceived) {
 | 
						|
            infrared_play_notification_message(infrared, InfraredNotificationMessageSuccess);
 | 
						|
            scene_manager_next_scene(infrared->scene_manager, InfraredSceneLearnSuccess);
 | 
						|
            consumed = true;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return consumed;
 | 
						|
}
 | 
						|
 | 
						|
void infrared_scene_learn_on_exit(void* context) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    Popup* popup = infrared->popup;
 | 
						|
    infrared_worker_rx_set_received_signal_callback(infrared->worker, NULL, NULL);
 | 
						|
    infrared_worker_rx_stop(infrared->worker);
 | 
						|
    infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
 | 
						|
    popup_set_icon(popup, 0, 0, NULL);
 | 
						|
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignCenter);
 | 
						|
}
 |