* Show error popup when NFC chip is not init/disconnected * Move to dialogs for the error message * NFC notifications fixed to match the intended design * Revert "Move to dialogs for the error message" * Revert "Show error popup when NFC chip is not init/disconnected" Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			64 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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#include <dolphin/dolphin.h>
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bool nfc_detect_reader_worker_callback(NfcWorkerEvent event, void* context) {
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    UNUSED(event);
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    furi_assert(context);
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, event);
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    return true;
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}
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void nfc_scene_detect_reader_callback(void* context) {
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    furi_assert(context);
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
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}
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void nfc_scene_detect_reader_on_enter(void* context) {
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    Nfc* nfc = context;
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    DOLPHIN_DEED(DolphinDeedNfcEmulate);
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    detect_reader_set_callback(nfc->detect_reader, nfc_scene_detect_reader_callback, nfc);
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    nfc_worker_start(
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        nfc->worker,
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        NfcWorkerStateAnalyzeReader,
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        &nfc->dev->dev_data,
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        nfc_detect_reader_worker_callback,
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        nfc);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDetectReader);
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    nfc_blink_read_start(nfc);
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}
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bool nfc_scene_detect_reader_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == NfcCustomEventViewExit) {
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            nfc_worker_stop(nfc->worker);
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneMfkeyNoncesInfo);
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            consumed = true;
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        } else if(event.event == NfcWorkerEventDetectReaderMfkeyCollected) {
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            detect_reader_inc_nonce_cnt(nfc->detect_reader);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void nfc_scene_detect_reader_on_exit(void* context) {
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    Nfc* nfc = context;
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    // Stop worker
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    nfc_worker_stop(nfc->worker);
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    // Clear view
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    detect_reader_reset(nfc->detect_reader);
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    nfc_blink_stop(nfc);
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}
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