* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
#include <map>
 | 
						|
#include <list>
 | 
						|
#include "accessor_view_manager.h"
 | 
						|
#include "scene/accessor_scene_start.h"
 | 
						|
#include "helpers/wiegand.h"
 | 
						|
#include <one_wire/one_wire_host.h>
 | 
						|
#include <notification/notification_messages.h>
 | 
						|
 | 
						|
class AccessorApp {
 | 
						|
public:
 | 
						|
    void run(void);
 | 
						|
 | 
						|
    AccessorApp();
 | 
						|
    ~AccessorApp();
 | 
						|
 | 
						|
    enum class Scene : uint8_t {
 | 
						|
        Exit,
 | 
						|
        Start,
 | 
						|
    };
 | 
						|
 | 
						|
    AccessorAppViewManager* get_view_manager();
 | 
						|
    void switch_to_next_scene(Scene index);
 | 
						|
    void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
 | 
						|
    bool switch_to_previous_scene(uint8_t count = 1);
 | 
						|
    Scene get_previous_scene();
 | 
						|
 | 
						|
    void notify_green_blink();
 | 
						|
    void notify_success();
 | 
						|
 | 
						|
    char* get_text_store();
 | 
						|
    uint8_t get_text_store_size();
 | 
						|
    void set_text_store(const char* text...);
 | 
						|
 | 
						|
    WIEGAND* get_wiegand();
 | 
						|
    OneWireHost* get_one_wire();
 | 
						|
 | 
						|
private:
 | 
						|
    std::list<Scene> previous_scenes_list = {Scene::Exit};
 | 
						|
    Scene current_scene = Scene::Start;
 | 
						|
    AccessorAppViewManager view;
 | 
						|
 | 
						|
    std::map<Scene, AccessorScene*> scenes = {
 | 
						|
        {Scene::Start, new AccessorSceneStart()},
 | 
						|
    };
 | 
						|
 | 
						|
    static const uint8_t text_store_size = 128;
 | 
						|
    char text_store[text_store_size + 1];
 | 
						|
 | 
						|
    WIEGAND wiegand;
 | 
						|
    OneWireHost* onewire_host;
 | 
						|
 | 
						|
    NotificationApp* notification;
 | 
						|
}; |