* Move keypad_test to furi_mutex * Move text_box_test to furi_mutex * Move snake_game to furi_mutex * Remove ValueMutex completely * Snake Game: simplify code and fix PVS warning * F18: sync API symbols Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			58 lines
		
	
	
		
			1018 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1018 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include <stdio.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include "../minunit.h"
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// v2 tests
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void test_furi_create_open();
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void test_furi_concurrent_access();
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void test_furi_pubsub();
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void test_furi_memmgr();
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static int foo = 0;
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void test_setup(void) {
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    foo = 7;
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}
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void test_teardown(void) {
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    /* Nothing */
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}
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MU_TEST(test_check) {
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    mu_check(foo != 6);
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}
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// v2 tests
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MU_TEST(mu_test_furi_create_open) {
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    test_furi_create_open();
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}
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MU_TEST(mu_test_furi_pubsub) {
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    test_furi_pubsub();
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}
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MU_TEST(mu_test_furi_memmgr) {
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    // this test is not accurate, but gives a basic understanding
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    // that memory management is working fine
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    test_furi_memmgr();
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}
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MU_TEST_SUITE(test_suite) {
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    MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
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    MU_RUN_TEST(test_check);
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    // v2 tests
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    MU_RUN_TEST(mu_test_furi_create_open);
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    MU_RUN_TEST(mu_test_furi_pubsub);
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    MU_RUN_TEST(mu_test_furi_memmgr);
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}
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int run_minunit_test_furi() {
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    MU_RUN_SUITE(test_suite);
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    return MU_EXIT_CODE;
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}
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