* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../picopass_i.h"
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#include <dolphin/dolphin.h>
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void picopass_scene_write_card_success_widget_callback(
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    GuiButtonType result,
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    InputType type,
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    void* context) {
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    furi_assert(context);
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    Picopass* picopass = context;
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    if(type == InputTypeShort) {
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        view_dispatcher_send_custom_event(picopass->view_dispatcher, result);
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    }
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}
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void picopass_scene_write_card_success_on_enter(void* context) {
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    Picopass* picopass = context;
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    Widget* widget = picopass->widget;
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    DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
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    // Send notification
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    notification_message(picopass->notifications, &sequence_success);
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    widget_add_button_element(
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        widget,
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        GuiButtonTypeLeft,
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        "Retry",
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        picopass_scene_write_card_success_widget_callback,
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        picopass);
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    view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
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}
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bool picopass_scene_write_card_success_on_event(void* context, SceneManagerEvent event) {
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    Picopass* picopass = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == GuiButtonTypeLeft) {
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            consumed = scene_manager_previous_scene(picopass->scene_manager);
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        } else if(event.event == GuiButtonTypeRight) {
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            // Clear device name
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            picopass_device_set_name(picopass->dev, "");
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            scene_manager_next_scene(picopass->scene_manager, PicopassSceneCardMenu);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void picopass_scene_write_card_success_on_exit(void* context) {
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    Picopass* picopass = context;
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    // Clear view
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    widget_reset(picopass->widget);
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}
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