 a39002ce22
			
		
	
	
		a39002ce22
		
			
		
	
	
	
	
		
			
			* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			251 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			251 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
| #!/usr/bin/env python3
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| 
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| import logging
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| import argparse
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| import subprocess
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| import io
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| import os
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| import sys
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| 
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| ICONS_SUPPORTED_FORMATS = ["png"]
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| 
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| ICONS_TEMPLATE_H_HEADER = """#pragma once
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| #include <gui/icon.h>
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| 
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| """
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| ICONS_TEMPLATE_H_ICON_NAME = "extern const Icon {name};\n"
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| 
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| ICONS_TEMPLATE_C_HEADER = """#include \"assets_icons.h\"
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| 
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| #include <gui/icon_i.h>
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| 
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| """
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| ICONS_TEMPLATE_C_FRAME = "const uint8_t {name}[] = {data};\n"
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| ICONS_TEMPLATE_C_DATA = "const uint8_t *{name}[] = {data};\n"
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| ICONS_TEMPLATE_C_ICONS = "const Icon {name} = {{.width={width},.height={height},.frame_count={frame_count},.frame_rate={frame_rate},.frames=_{name}}};\n"
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| 
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| 
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| class Main:
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|     def __init__(self):
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|         # command args
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|         self.parser = argparse.ArgumentParser()
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|         self.parser.add_argument("-d", "--debug", action="store_true", help="Debug")
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|         self.subparsers = self.parser.add_subparsers(help="sub-command help")
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|         self.parser_icons = self.subparsers.add_parser(
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|             "icons", help="Process icons and build icon registry"
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|         )
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|         self.parser_icons.add_argument("source_directory", help="Source directory")
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|         self.parser_icons.add_argument("output_directory", help="Output directory")
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|         self.parser_icons.set_defaults(func=self.icons)
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| 
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|         self.parser_manifest = self.subparsers.add_parser(
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|             "manifest", help="Create directory Manifest"
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|         )
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|         self.parser_manifest.add_argument("local_path", help="local_path")
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|         self.parser_manifest.set_defaults(func=self.manifest)
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| 
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|         self.parser_copro = self.subparsers.add_parser(
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|             "copro", help="Gather copro binaries for packaging"
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|         )
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|         self.parser_copro.add_argument("cube_dir", help="Path to Cube folder")
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|         self.parser_copro.add_argument("output_dir", help="Path to output folder")
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|         self.parser_copro.add_argument("mcu", help="MCU series as in copro folder")
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|         self.parser_copro.set_defaults(func=self.copro)
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| 
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|         self.parser_dolphin = self.subparsers.add_parser(
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|             "dolphin", help="Assemble dolphin resources"
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|         )
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|         self.parser_dolphin.add_argument(
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|             "dolphin_sources", help="Doplhin sources directory"
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|         )
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|         self.parser_dolphin.add_argument(
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|             "dolphin_output", help="Doplhin output directory"
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|         )
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|         self.parser_dolphin.set_defaults(func=self.dolphin)
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| 
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|         # logging
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|         self.logger = logging.getLogger()
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| 
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|     def __call__(self):
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|         self.args = self.parser.parse_args()
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|         if "func" not in self.args:
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|             self.parser.error("Choose something to do")
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|         # configure log output
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|         self.log_level = logging.DEBUG if self.args.debug else logging.INFO
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|         self.logger.setLevel(self.log_level)
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|         self.handler = logging.StreamHandler(sys.stdout)
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|         self.handler.setLevel(self.log_level)
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|         self.formatter = logging.Formatter("%(asctime)s [%(levelname)s] %(message)s")
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|         self.handler.setFormatter(self.formatter)
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|         self.logger.addHandler(self.handler)
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|         # execute requested function
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|         self.args.func()
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| 
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|     def icons(self):
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|         self.logger.debug(f"Converting icons")
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|         icons_c = open(os.path.join(self.args.output_directory, "assets_icons.c"), "w")
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|         icons_c.write(ICONS_TEMPLATE_C_HEADER)
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|         icons = []
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|         # Traverse icons tree, append image data to source file
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|         for dirpath, dirnames, filenames in os.walk(self.args.source_directory):
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|             self.logger.debug(f"Processing directory {dirpath}")
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|             dirnames.sort()
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|             filenames.sort()
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|             if not filenames:
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|                 continue
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|             if "frame_rate" in filenames:
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|                 self.logger.debug(f"Folder contatins animation")
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|                 icon_name = "A_" + os.path.split(dirpath)[1].replace("-", "_")
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|                 width = height = None
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|                 frame_count = 0
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|                 frame_rate = 0
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|                 frame_names = []
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|                 for filename in sorted(filenames):
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|                     fullfilename = os.path.join(dirpath, filename)
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|                     if filename == "frame_rate":
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|                         frame_rate = int(open(fullfilename, "r").read().strip())
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|                         continue
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|                     elif not self.iconIsSupported(filename):
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|                         continue
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|                     self.logger.debug(f"Processing animation frame {filename}")
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|                     temp_width, temp_height, data = self.icon2header(fullfilename)
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|                     if width is None:
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|                         width = temp_width
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|                     if height is None:
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|                         height = temp_height
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|                     assert width == temp_width
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|                     assert height == temp_height
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|                     frame_name = f"_{icon_name}_{frame_count}"
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|                     frame_names.append(frame_name)
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|                     icons_c.write(
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|                         ICONS_TEMPLATE_C_FRAME.format(name=frame_name, data=data)
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|                     )
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|                     frame_count += 1
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|                 assert frame_rate > 0
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|                 assert frame_count > 0
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|                 icons_c.write(
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|                     ICONS_TEMPLATE_C_DATA.format(
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|                         name=f"_{icon_name}", data=f'{{{",".join(frame_names)}}}'
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|                     )
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|                 )
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|                 icons_c.write("\n")
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|                 icons.append((icon_name, width, height, frame_rate, frame_count))
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|             else:
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|                 # process icons
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|                 for filename in filenames:
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|                     if not self.iconIsSupported(filename):
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|                         continue
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|                     self.logger.debug(f"Processing icon {filename}")
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|                     icon_name = "I_" + "_".join(filename.split(".")[:-1]).replace(
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|                         "-", "_"
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|                     )
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|                     fullfilename = os.path.join(dirpath, filename)
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|                     width, height, data = self.icon2header(fullfilename)
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|                     frame_name = f"_{icon_name}_0"
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|                     icons_c.write(
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|                         ICONS_TEMPLATE_C_FRAME.format(name=frame_name, data=data)
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|                     )
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|                     icons_c.write(
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|                         ICONS_TEMPLATE_C_DATA.format(
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|                             name=f"_{icon_name}", data=f"{{{frame_name}}}"
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|                         )
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|                     )
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|                     icons_c.write("\n")
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|                     icons.append((icon_name, width, height, 0, 1))
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|         # Create array of images:
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|         self.logger.debug(f"Finalizing source file")
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|         for name, width, height, frame_rate, frame_count in icons:
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|             icons_c.write(
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|                 ICONS_TEMPLATE_C_ICONS.format(
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|                     name=name,
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|                     width=width,
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|                     height=height,
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|                     frame_rate=frame_rate,
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|                     frame_count=frame_count,
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|                 )
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|             )
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|         icons_c.write("\n")
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|         # Create Public Header
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|         self.logger.debug(f"Creating header")
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|         icons_h = open(os.path.join(self.args.output_directory, "assets_icons.h"), "w")
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|         icons_h.write(ICONS_TEMPLATE_H_HEADER)
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|         for name, width, height, frame_rate, frame_count in icons:
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|             icons_h.write(ICONS_TEMPLATE_H_ICON_NAME.format(name=name))
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|         self.logger.debug(f"Done")
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| 
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|     def icon2header(self, file):
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|         output = subprocess.check_output(["convert", file, "xbm:-"])
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|         assert output
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|         f = io.StringIO(output.decode().strip())
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|         width = int(f.readline().strip().split(" ")[2])
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|         height = int(f.readline().strip().split(" ")[2])
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|         data = f.read().strip().replace("\n", "").replace(" ", "").split("=")[1][:-1]
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|         data_bin_str = data[1:-1].replace(",", " ").replace("0x", "")
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|         data_bin = bytearray.fromhex(data_bin_str)
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|         # Encode icon data with LZSS
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|         data_encoded_str = subprocess.check_output(
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|             ["heatshrink", "-e", "-w8", "-l4"], input=data_bin
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|         )
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|         assert data_encoded_str
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|         data_enc = bytearray(data_encoded_str)
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|         data_enc = bytearray([len(data_enc) & 0xFF, len(data_enc) >> 8]) + data_enc
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|         # Use encoded data only if its lenght less than original, including header
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|         if len(data_enc) < len(data_bin) + 1:
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|             data = (
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|                 "{0x01,0x00,"
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|                 + "".join("0x{:02x},".format(byte) for byte in data_enc)
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|                 + "}"
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|             )
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|         else:
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|             data = "{0x00," + data[1:]
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|         return width, height, data
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| 
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|     def iconIsSupported(self, filename):
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|         extension = filename.lower().split(".")[-1]
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|         return extension in ICONS_SUPPORTED_FORMATS
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| 
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|     def manifest(self):
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|         from flipper.assets.manifest import Manifest
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| 
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|         directory_path = os.path.normpath(self.args.local_path)
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|         if not os.path.isdir(directory_path):
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|             self.logger.error(f'"{directory_path}" is not a directory')
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|             exit(255)
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|         manifest_file = os.path.join(directory_path, "Manifest")
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|         old_manifest = Manifest()
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|         if os.path.exists(manifest_file):
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|             self.logger.info(
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|                 f"old manifest is present, loading for compare and removing file"
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|             )
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|             old_manifest.load(manifest_file)
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|             os.unlink(manifest_file)
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|         self.logger.info(f'Creating new Manifest for directory "{directory_path}"')
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|         new_manifest = Manifest()
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|         new_manifest.create(directory_path)
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|         new_manifest.save(manifest_file)
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|         self.logger.info(f"Comparing new manifest with old")
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|         only_in_old, changed, only_in_new = Manifest.compare(old_manifest, new_manifest)
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|         for record in only_in_old:
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|             self.logger.info(f"Only in old: {record}")
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|         for record in changed:
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|             self.logger.info(f"Changed: {record}")
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|         for record in only_in_new:
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|             self.logger.info(f"Only in new: {record}")
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|         self.logger.info(f"Complete")
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| 
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|     def copro(self):
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|         from flipper.assets.copro import Copro
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| 
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|         copro = Copro(self.args.mcu)
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|         copro.loadCubeInfo(self.args.cube_dir)
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|         copro.bundle(self.args.output_dir)
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| 
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|     def dolphin(self):
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|         from flipper.assets.dolphin import pack_dolphin
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| 
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|         pack_dolphin(self.args.dolphin_sources, self.args.dolphin_output)
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| 
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| 
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| if __name__ == "__main__":
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|     Main()()
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