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			156 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file thread.h
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 * Furi: Furi Thread API
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 */
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include <cmsis_os2.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** FuriThreadState */
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typedef enum {
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    FuriThreadStateStopped,
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    FuriThreadStateStarting,
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    FuriThreadStateRunning,
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} FuriThreadState;
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/** FuriThread anonymous structure */
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typedef struct FuriThread FuriThread;
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/** FuriThreadCallback Your callback to run in new thread
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 * @warning    never use osThreadExit in FuriThread
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 */
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typedef int32_t (*FuriThreadCallback)(void* context);
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/** FuriThread state change calback called upon thread state change
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 * @param      state    new thread state
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 * @param      context  callback context
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 */
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typedef void (*FuriThreadStateCallback)(FuriThreadState state, void* context);
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/** Allocate FuriThread
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 *
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 * @return     FuriThread instance
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 */
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FuriThread* furi_thread_alloc();
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/** Release FuriThread
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 *
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 * @param      thread  FuriThread instance
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 */
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void furi_thread_free(FuriThread* thread);
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/** Set FuriThread name
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 *
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 * @param      thread  FuriThread instance
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 * @param      name    string
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 */
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void furi_thread_set_name(FuriThread* thread, const char* name);
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/** Set FuriThread stack size
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 *
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 * @param      thread      FuriThread instance
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 * @param      stack_size  stack size in bytes
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 */
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void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size);
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/** Set FuriThread callback
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 *
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 * @param      thread    FuriThread instance
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 * @param      callback  FuriThreadCallback, called upon thread run
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 */
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void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback);
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/** Set FuriThread context
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 *
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 * @param      thread   FuriThread instance
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 * @param      context  pointer to context for thread callback
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 */
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void furi_thread_set_context(FuriThread* thread, void* context);
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/** Set FuriThread state change callback
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 *
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 * @param      thread    FuriThread instance
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 * @param      callback  state change callback
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 */
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void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback);
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/** Set FuriThread state change context
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 *
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 * @param      thread   FuriThread instance
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 * @param      context  pointer to context
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 */
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void furi_thread_set_state_context(FuriThread* thread, void* context);
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/** Get FuriThread state
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     thread state from FuriThreadState
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 */
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FuriThreadState furi_thread_get_state(FuriThread* thread);
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/** Start FuriThread
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     true on success
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 */
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bool furi_thread_start(FuriThread* thread);
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/** Treminate FuriThread
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     osStatus_t
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 * @warning    terminating statefull thread is dangerous use only if you know
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 *             what you doing
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 */
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osStatus_t furi_thread_terminate(FuriThread* thread);
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/** Join FuriThread
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     osStatus_t
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 */
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osStatus_t furi_thread_join(FuriThread* thread);
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/** Get CMSIS Thread ID
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     osThreadId_t or NULL
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 */
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osThreadId_t furi_thread_get_thread_id(FuriThread* thread);
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/** Enable heap tracing
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 *
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 * @param      thread  FuriThread instance
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 */
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void furi_thread_enable_heap_trace(FuriThread* thread);
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/** Disable heap tracing
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 *
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 * @param      thread  FuriThread instance
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 */
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void furi_thread_disable_heap_trace(FuriThread* thread);
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/** Get thread heap size
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 *
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 * @param      thread  FuriThread instance
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 *
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 * @return     size in bytes
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 */
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size_t furi_thread_get_heap_size(FuriThread* thread);
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#ifdef __cplusplus
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}
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#endif
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