* Add 1-wire thermometer example app stub * Working 1-wire thermometer app * Refactor app to use threads * Clean up code, add comments * Add CRC checking * Increase update period * Fix error in fbt * Revert the old update period * Use settable pin in onewire_host * Use settable pin for onewire_slave * Clear EXTI flag after callback, make private methods static in onewire_slave * Do not hardcode GPIO pin number * Remove iButton hal from furi_hal_rfid * Remove most of furi_hal_ibutton * Add some of furi_hal_ibutton back * Slightly neater code * Update CODEOWNERS * Add furi_hal_gpio_get_ext_pin_number * Create README.md * Temporary get Metakom and Cyfral keys out of the way * Better enum name * Syncing work, does not compile * Syncing work, now compiles * Working read impl for DS1990 and DS1992 * Add the ability to display extended key data * Get rid of DialogEx * Add save and load API * Better iButtonKey encapsulation * Fix crash * Load key code boilerplate * More load key code boilerplate * Minor code cleanup * Implement loading and saving DS1990 keys * Implement the Info scene * Implement loading & saving for DS1992 * Implement read error scene stub * Implement delete confirmation screen * Better error messages (protocol-dependent) * Minor old code cleanup * Remove iButtonDevice, add command callback to iButtonSlave * Implement draft emulation for DS1990 * Better emulation for DS1990 * Initial emulation implementation for DS1992 * Better common command definitions * Use common submenu callback, add protocol list * Improve ViewData screen * Improve scene_add_type * Add stubs for write functionality * Improve naming consistency * Implement writing a DS1992 onto another one * Improve DS1992 write code * Improve DS1992 write code once more * Prepare write_blank for DS1990, delete ibutton_writer * Implement writing DS1990 onto blanks * Fix reading DS1990 * Partially implement writing DS1992 onto blanks * Implement GUI for writing keys * Implement GUI for emulating keys * Reduce memory usage for pretty_format * Automatically truncate data more than 256 bytes * Initial implementation of DS1996 (not tested) * Fix crash due to missing virtual function * Improve emulation code * Improve DS1992 emulation code * Correct return value for onewire_slave_send * Correct return value for onewire_slave_receive * Implement emulation for DS1992 & DS1996 * Better constant names * Simplify & optimise the emulation code * Remove duplicate code * Add skip rom command emulation * Show loading animation for large keys * Implement manual adding & editing of keys * Use buffered file streams to speed up saving & loading * Reset key name before adding a new one * Sync a buffered file stream before saving * Use the DSGeneric protocol as a fallback option * Implement emulation via RPC * Refactor iButton code in preparation for comparator keys * Refactor iButton code in preparation for comparator keys once more * Make some functions static * Make protocols not rely on one_wire classes * Improve ProtocolDict usage * Improve ProtocolDict usage more * Implement reading Metakom & Cyfral keys * Rename some files * Better file structure * Implement a unified interface for misc protocols * Implement a unified interface for dallas protocols * Concrete types for Dallas protocols * Implement a unified interface for all key types * Improved type naming * Improved private types * Proper types in protocol definitions * Implement emulation for Cyfral & Metakom keys * Implement save&load for Metakom & Cyfral keys * Better type names * Rename files, better names * Allocate iButtonProtocols like a normal class * Reset the key each time the start scene is selected * Improve comments and constants * Add ibutton_protocols to SDK headers * Add ibutton_key to SDK headers * Add ibutton_key to SDK headers * Implement reading via cli * Implement emulation via cli * Implement writing Dallas blanks via cli * Correctly revert the editing if cancelled by the user * Correct committing mishap * Elide the long text on the info screen * Change key name for data in Misc keys * Update iButtonFileFormat.md * Remember the key's folder * Save menu position in ReadKeyMenu and SavedKeyMenu * Correct use of preselected path in file browser Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			174 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file widget.h
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 * GUI: Widget view module API
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 */
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#pragma once
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#include <gui/view.h>
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#include "widget_elements/widget_element.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct Widget Widget;
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typedef struct WidgetElement WidgetElement;
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/** Allocate Widget that holds Widget Elements
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 *
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 * @return     Widget instance
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 */
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Widget* widget_alloc();
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/** Free Widget
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 * @note       this function free allocated Widget Elements
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 *
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 * @param      widget  Widget instance
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 */
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void widget_free(Widget* widget);
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/** Reset Widget
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 *
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 * @param      widget  Widget instance
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 */
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void widget_reset(Widget* widget);
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/** Get Widget view
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 *
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 * @param      widget  Widget instance
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 *
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 * @return     View instance
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 */
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View* widget_get_view(Widget* widget);
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/** Add Multi String Element
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 *
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 * @param      widget      Widget instance
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 * @param      x           x coordinate
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 * @param      y           y coordinate
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 * @param      horizontal  Align instance
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 * @param      vertical    Align instance
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 * @param      font        Font instance
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 * @param[in]  text        The text
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 */
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void widget_add_string_multiline_element(
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    Widget* widget,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical,
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    Font font,
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    const char* text);
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/** Add String Element
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 *
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 * @param      widget      Widget instance
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 * @param      x           x coordinate
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 * @param      y           y coordinate
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 * @param      horizontal  Align instance
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 * @param      vertical    Align instance
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 * @param      font        Font instance
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 * @param[in]  text        The text
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 */
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void widget_add_string_element(
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    Widget* widget,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical,
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    Font font,
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    const char* text);
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/** Add Text Box Element
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 *
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 * @param      widget           Widget instance
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 * @param      x                x coordinate
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 * @param      y                y coordinate
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 * @param      width            width to fit text
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 * @param      height           height to fit text
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 * @param      horizontal       Align instance
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 * @param      vertical         Align instance
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 * @param[in]  text             Formatted text. The following formats are available:
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 *                               "\e#Bold text\e#" - bold font is used
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 *                               "\e*Monospaced text\e*" - monospaced font is used
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 *                               "\e!Inversed text\e!" - white text on black background
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 * @param      strip_to_dots    Strip text to ... if does not fit to width
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 */
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void widget_add_text_box_element(
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    Widget* widget,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    Align horizontal,
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    Align vertical,
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    const char* text,
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    bool strip_to_dots);
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/** Add Text Scroll Element
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 *
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 * @param      widget           Widget instance
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 * @param      x                x coordinate
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 * @param      y                y coordinate
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 * @param      width            width to fit text
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 * @param      height           height to fit text
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 * @param[in]  text             Formatted text. Default format: align left, Secondary font.
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 *                              The following formats are available:
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 *                               "\e#Bold text" - sets bold font before until next '\n' symbol
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 *                               "\e*Monospaced text\e*" - sets monospaced font before until next '\n' symbol
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 *                               "\ecCenter-aligned text" - sets center horizontal align until the next '\n' symbol
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 *                               "\erRight-aligned text" - sets right horizontal align until the next '\n' symbol
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 */
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void widget_add_text_scroll_element(
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    Widget* widget,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    const char* text);
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/** Add Button Element
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 *
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 * @param      widget       Widget instance
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 * @param      button_type  GuiButtonType instance
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 * @param      text         text on allocated button
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 * @param      callback     ButtonCallback instance
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 * @param      context      pointer to context
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 */
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void widget_add_button_element(
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    Widget* widget,
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    GuiButtonType button_type,
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    const char* text,
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    ButtonCallback callback,
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    void* context);
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/** Add Icon Element
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 *
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 * @param      widget  Widget instance
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 * @param      x       top left x coordinate
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 * @param      y       top left y coordinate
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 * @param      icon    Icon instance
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 */
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void widget_add_icon_element(Widget* widget, uint8_t x, uint8_t y, const Icon* icon);
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/** Add Frame Element
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 *
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 * @param      widget  Widget instance
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 * @param      x       top left x coordinate
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 * @param      y       top left y coordinate
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 * @param      width   frame width
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 * @param      height  frame height
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 * @param      radius  frame radius
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 */
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void widget_add_frame_element(
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    Widget* widget,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    uint8_t radius);
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#ifdef __cplusplus
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}
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#endif
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