* FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			105 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../storage-settings.h"
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enum StorageSettingsStartSubmenuIndex {
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    StorageSettingsStartSubmenuIndexInternalInfo,
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    StorageSettingsStartSubmenuIndexSDInfo,
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    StorageSettingsStartSubmenuIndexUnmount,
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    StorageSettingsStartSubmenuIndexFormat,
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    StorageSettingsStartSubmenuIndexBenchy,
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};
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static void storage_settings_scene_start_submenu_callback(void* context, uint32_t index) {
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    StorageSettings* app = context;
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    view_dispatcher_send_custom_event(app->view_dispatcher, index);
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}
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void storage_settings_scene_start_on_enter(void* context) {
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    StorageSettings* app = context;
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    Submenu* submenu = app->submenu;
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    submenu_add_item(
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        submenu,
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        "About internal storage",
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        StorageSettingsStartSubmenuIndexInternalInfo,
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        storage_settings_scene_start_submenu_callback,
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        app);
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    submenu_add_item(
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        submenu,
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        "About SD Card",
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        StorageSettingsStartSubmenuIndexSDInfo,
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        storage_settings_scene_start_submenu_callback,
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        app);
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    submenu_add_item(
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        submenu,
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        "Unmount SD Card",
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        StorageSettingsStartSubmenuIndexUnmount,
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        storage_settings_scene_start_submenu_callback,
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        app);
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    submenu_add_item(
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        submenu,
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        "Format SD Card",
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        StorageSettingsStartSubmenuIndexFormat,
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        storage_settings_scene_start_submenu_callback,
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        app);
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    submenu_add_item(
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        submenu,
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        "Benchmark SD Card",
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        StorageSettingsStartSubmenuIndexBenchy,
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        storage_settings_scene_start_submenu_callback,
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        app);
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    submenu_set_selected_item(
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        submenu, scene_manager_get_scene_state(app->scene_manager, StorageSettingsStart));
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    view_dispatcher_switch_to_view(app->view_dispatcher, StorageSettingsViewSubmenu);
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}
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bool storage_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
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    StorageSettings* app = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        switch(event.event) {
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        case StorageSettingsStartSubmenuIndexSDInfo:
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            scene_manager_set_scene_state(
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                app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexSDInfo);
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            scene_manager_next_scene(app->scene_manager, StorageSettingsSDInfo);
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            consumed = true;
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            break;
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        case StorageSettingsStartSubmenuIndexInternalInfo:
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            scene_manager_set_scene_state(
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                app->scene_manager,
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                StorageSettingsStart,
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                StorageSettingsStartSubmenuIndexInternalInfo);
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            scene_manager_next_scene(app->scene_manager, StorageSettingsInternalInfo);
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            consumed = true;
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            break;
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        case StorageSettingsStartSubmenuIndexUnmount:
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            scene_manager_set_scene_state(
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                app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexUnmount);
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            scene_manager_next_scene(app->scene_manager, StorageSettingsUnmountConfirm);
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            consumed = true;
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            break;
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        case StorageSettingsStartSubmenuIndexFormat:
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            scene_manager_set_scene_state(
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                app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexFormat);
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            scene_manager_next_scene(app->scene_manager, StorageSettingsFormatConfirm);
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            consumed = true;
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            break;
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        case StorageSettingsStartSubmenuIndexBenchy:
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            scene_manager_set_scene_state(
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                app->scene_manager, StorageSettingsStart, StorageSettingsStartSubmenuIndexBenchy);
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            scene_manager_next_scene(app->scene_manager, StorageSettingsBenchmark);
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            consumed = true;
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            break;
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        }
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    }
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    return consumed;
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}
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void storage_settings_scene_start_on_exit(void* context) {
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    StorageSettings* app = context;
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    submenu_clean(app->submenu);
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}
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