* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#include "widget_element_i.h"
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typedef struct {
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    uint8_t x;
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    uint8_t y;
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    uint8_t width;
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    uint8_t height;
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    uint8_t radius;
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} GuiFrameModel;
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static void gui_frame_draw(Canvas* canvas, WidgetElement* element) {
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    furi_assert(canvas);
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    furi_assert(element);
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    GuiFrameModel* model = element->model;
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    canvas_draw_rframe(canvas, model->x, model->y, model->width, model->height, model->radius);
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}
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static void gui_frame_free(WidgetElement* gui_frame) {
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    furi_assert(gui_frame);
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    free(gui_frame->model);
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    free(gui_frame);
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}
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WidgetElement* widget_element_frame_create(
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    uint8_t radius) {
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    // Allocate and init model
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    GuiFrameModel* model = malloc(sizeof(GuiFrameModel));
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    model->x = x;
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    model->y = y;
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    model->width = width;
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    model->height = height;
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    model->radius = radius;
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    // Allocate and init Element
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    WidgetElement* gui_frame = malloc(sizeof(WidgetElement));
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    gui_frame->parent = NULL;
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    gui_frame->input = NULL;
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    gui_frame->draw = gui_frame_draw;
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    gui_frame->free = gui_frame_free;
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    gui_frame->model = model;
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    return gui_frame;
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}
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