 a8acfcabb4
			
		
	
	
		a8acfcabb4
		
			
		
	
	
	
	
		
			
			* Add skeleton for infrared C port, rename old app * Add scene stubs * Add more views * Misc changes * Add remote and signal class stubs * Complete infrared signal class * Add remote button class stub * Check if button contains a signal during destruction * Complete infrared signal class more * Implement remote storing * Implement remote loading * Fix error handling * Implement remote transmitting * Rename scene * Canonise event consumption * Implement remote learning (stub) * Implement learn success screen (stub) * Implement AskBack scene * Improve remote saving&loading * Fix remote file name * Add LearnDone scene * Switch from Remote scene correctly * Add SceneButtonSelect * Remove unneeded assert * Add new SceneManager method * Use new SceneManager method in Infrared * Implement renaming of buttons and remotes * Implement deleting of buttons and remotes * Add universal remotes list * Add brute force code * Brute force code improvements * Partially implement Universal Remote GUI * Fix wrong singnal handling * Fully implement Universal Remote * Use standard custom events everywhere * Return infrared CLI * Remove old Infrared app * Change container name * Fix scene order * Put ButtonPanel into stack only when needed * Show loading animation during slow operations * Do not hardcode Loading widget coordinates * Switch Loading widget orientation as needed * Save Start scene state * Save Remote scene state * Save Edit scene state * Save EditButtonSelect scene state * Do not use scene state * Use string_t instead of const char* for brevity * Fix memory leak * Fix saving raw remotes * Add Infrared debug menu * Add debug view * Move Infrared monitor into Infrared application * Remove old Infrared monitor app * Use common signal received callback everywhere
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "../infrared_i.h"
 | |
| 
 | |
| typedef enum {
 | |
|     SubmenuIndexUniversalTV,
 | |
|     SubmenuIndexUniversalAudio,
 | |
|     SubmenuIndexUniversalAirConditioner,
 | |
| } SubmenuIndex;
 | |
| 
 | |
| static void infrared_scene_universal_submenu_callback(void* context, uint32_t index) {
 | |
|     Infrared* infrared = context;
 | |
|     view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
 | |
| }
 | |
| 
 | |
| void infrared_scene_universal_on_enter(void* context) {
 | |
|     Infrared* infrared = context;
 | |
|     Submenu* submenu = infrared->submenu;
 | |
| 
 | |
|     submenu_add_item(
 | |
|         submenu,
 | |
|         "TVs",
 | |
|         SubmenuIndexUniversalTV,
 | |
|         infrared_scene_universal_submenu_callback,
 | |
|         context);
 | |
|     submenu_set_selected_item(submenu, 0);
 | |
| 
 | |
|     view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
 | |
| }
 | |
| 
 | |
| bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
 | |
|     Infrared* infrared = context;
 | |
|     SceneManager* scene_manager = infrared->scene_manager;
 | |
|     bool consumed = false;
 | |
| 
 | |
|     if(event.type == SceneManagerEventTypeCustom) {
 | |
|         if(event.event == SubmenuIndexUniversalTV) {
 | |
|             scene_manager_next_scene(scene_manager, InfraredSceneUniversalTV);
 | |
|             consumed = true;
 | |
|         } else if(event.event == SubmenuIndexUniversalAudio) {
 | |
|             //TODO Implement Audio universal remote
 | |
|             consumed = true;
 | |
|         } else if(event.event == SubmenuIndexUniversalAirConditioner) {
 | |
|             //TODO Implement A/C universal remote
 | |
|             consumed = true;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return consumed;
 | |
| }
 | |
| 
 | |
| void infrared_scene_universal_on_exit(void* context) {
 | |
|     Infrared* infrared = context;
 | |
|     submenu_reset(infrared->submenu);
 | |
| }
 |