* view_dispatcher: add default back processing for Long events * assets: add ble connected and disconnected assets * bt keyboard: introduce new application * bt keyboard: add logic to keyboard mode * bt: remove debug ble hid application * bt hid: introduce media controller * gui canvas: rename CanvasFontDirection -> CanvasDirection * gui canvas: add arrow element * assets: update finilized assets * bt hid: finalise keynote GUI * bt hid: finalise media player GUI * bt: add media key buttons support * bt: add exit confirm view * bt: change Clicker -> Remote * bt: support f6 target * bt: hopefully final bt hid design * bt hid: add blue led notification when device is connected * bt: leave only bt clicker for now * bt: add display notification on pin code show event
		
			
				
	
	
		
			346 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			346 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
/**
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 * @file canvas.h
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 * GUI: Canvas API
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 */
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#pragma once
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#include <stdint.h>
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#include <gui/icon_animation.h>
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#include <assets_icons.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Color enumeration */
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typedef enum {
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    ColorWhite = 0x00,
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    ColorBlack = 0x01,
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} Color;
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/** Fonts enumeration */
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typedef enum {
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    FontPrimary,
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    FontSecondary,
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    FontKeyboard,
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    FontBigNumbers,
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    // Keep last for fonts number calculation
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    FontTotalNumber,
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} Font;
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/** Alignment enumeration */
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typedef enum {
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    AlignLeft,
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    AlignRight,
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    AlignTop,
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    AlignBottom,
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    AlignCenter,
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} Align;
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/** Canvas Orientation */
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typedef enum {
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    CanvasOrientationHorizontal,
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    CanvasOrientationVertical,
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} CanvasOrientation;
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/** Font Direction */
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typedef enum {
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    CanvasDirectionLeftToRight,
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    CanvasDirectionTopToBottom,
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    CanvasDirectionRightToLeft,
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    CanvasDirectionBottomToTop,
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} CanvasDirection;
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/** Font parameters */
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typedef struct {
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    uint8_t leading_default;
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    uint8_t leading_min;
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    uint8_t height;
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    uint8_t descender;
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} CanvasFontParameters;
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/** Canvas anonymouse structure */
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typedef struct Canvas Canvas;
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/** Get Canvas width
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 *
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 * @param      canvas  Canvas instance
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 *
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 * @return     width in pixels.
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 */
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uint8_t canvas_width(Canvas* canvas);
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/** Get Canvas height
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 *
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 * @param      canvas  Canvas instance
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 *
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 * @return     height in pixels.
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 */
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uint8_t canvas_height(Canvas* canvas);
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/** Get current font height
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 *
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 * @param      canvas  Canvas instance
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 *
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 * @return     height in pixels.
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 */
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uint8_t canvas_current_font_height(Canvas* canvas);
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/** Get font parameters
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 *
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 * @param      canvas  Canvas instance
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 * @param      font    Font
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 *
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 * @return     pointer to CanvasFontParameters structure
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 */
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CanvasFontParameters* canvas_get_font_params(Canvas* canvas, Font font);
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/** Clear canvas
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 *
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 * @param      canvas  Canvas instance
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 */
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void canvas_clear(Canvas* canvas);
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/** Set drawing color
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 *
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 * @param      canvas  Canvas instance
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 * @param      color   Color
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 */
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void canvas_set_color(Canvas* canvas, Color color);
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/** Set font swap
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 * Argument String Rotation Description
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 *
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 * @param      canvas  Canvas instance
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 * @param      dir     Direction font
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 */
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void canvas_set_font_direction(Canvas* canvas, CanvasDirection dir);
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/** Invert drawing color
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 *
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 * @param      canvas  Canvas instance
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 */
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void canvas_invert_color(Canvas* canvas);
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/** Set drawing font
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 *
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 * @param      canvas  Canvas instance
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 * @param      font    Font
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 */
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void canvas_set_font(Canvas* canvas, Font font);
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/** Draw string at position of baseline defined by x, y.
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       anchor point x coordinate
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 * @param      y       anchor point y coordinate
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 * @param      str     C-string
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 */
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void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
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/** Draw aligned string defined by x, y.
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 *
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 * Align calculated from position of baseline, string width and ascent (height
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 * of the glyphs above the baseline)
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 *
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 * @param      canvas      Canvas instance
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 * @param      x           anchor point x coordinate
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 * @param      y           anchor point y coordinate
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 * @param      horizontal  horizontal alignment
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 * @param      vertical    vertical alignment
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 * @param      str         C-string
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 */
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void canvas_draw_str_aligned(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical,
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    const char* str);
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/** Get string width
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 *
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 * @param      canvas  Canvas instance
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 * @param      str     C-string
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 *
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 * @return     width in pixels.
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 */
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uint16_t canvas_string_width(Canvas* canvas, const char* str);
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/** Get glyph width
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 *
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 * @param      canvas  Canvas instance
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 * @param[in]  symbol  character
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 *
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 * @return     width in pixels
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 */
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uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
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/** Draw animation at position defined by x,y.
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 *
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 * @param      canvas          Canvas instance
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 * @param      x               x coordinate
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 * @param      y               y coordinate
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 * @param      icon_animation  IconAnimation instance
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 */
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void canvas_draw_icon_animation(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    IconAnimation* icon_animation);
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/** Draw icon at position defined by x,y.
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      icon    Icon instance
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 */
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void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon);
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/** Draw XBM bitmap
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      w       bitmap width
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 * @param      h       bitmap height
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 * @param      bitmap  pointer to XBM bitmap data
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 */
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void canvas_draw_xbm(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t w,
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    uint8_t h,
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    const uint8_t* bitmap);
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/** Draw dot at x,y
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 */
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void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
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/** Draw box of width, height at x,y
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      width   box width
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 * @param      height  box height
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 */
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void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/** Draw frame of width, height at x,y
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      width   frame width
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 * @param      height  frame height
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 */
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void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/** Draw line from x1,y1 to x2,y2
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 *
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 * @param      canvas  Canvas instance
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 * @param      x1      x1 coordinate
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 * @param      y1      y1 coordinate
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 * @param      x2      x2 coordinate
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 * @param      y2      y2 coordinate
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 */
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void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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/** Draw circle at x,y with radius r
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      r       radius
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 */
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void canvas_draw_circle(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
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/** Draw disc at x,y with radius r
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      r       radius
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 */
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void canvas_draw_disc(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
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/** Draw triangle with given base and height lengths and their intersection coordinate
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 *
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 * @param       canvas  Canvas instance
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 * @param       x       x coordinate of base and height intersection
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 * @param       y       y coordinate of base and height intersection
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 * @param       base    length of triangle side
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 * @param       height  length of triangle height
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 * @param       dir     CanvasDirection triangle orientaion
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 */
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void canvas_draw_triangle(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t base,
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    uint8_t height,
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    CanvasDirection dir);
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/** Draw glyph
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      ch      character
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 */
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void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
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/** Set transparency mode
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 *
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 * @param      canvas  Canvas instance
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 * @param      alpha   transparency mode
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 */
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void canvas_set_bitmap_mode(Canvas* canvas, bool alpha);
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/** Draw rounded-corner frame of width, height at x,y, with round value raduis
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      width   frame width
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 * @param      height  frame height
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 * @param      radius  frame corner radius
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 */
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void canvas_draw_rframe(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    uint8_t radius);
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/** Draw rounded-corner box of width, height at x,y, with round value raduis
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 *
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 * @param      canvas  Canvas instance
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 * @param      x       x coordinate
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 * @param      y       y coordinate
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 * @param      width   box width
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 * @param      height  box height
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 * @param      radius  box corner radius
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 */
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void canvas_draw_rbox(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    uint8_t height,
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    uint8_t radius);
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#ifdef __cplusplus
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}
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#endif
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