* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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void nfc_scene_save_success_popup_callback(void* context) {
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
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}
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void nfc_scene_save_success_on_enter(void* context) {
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    Nfc* nfc = context;
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    // Setup view
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    Popup* popup = nfc->popup;
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    popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
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    popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
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    popup_set_timeout(popup, 1500);
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    popup_set_context(popup, nfc);
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    popup_set_callback(popup, nfc_scene_save_success_popup_callback);
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    popup_enable_timeout(popup);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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}
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bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == NfcCustomEventViewExit) {
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            if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicKeys)) {
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                consumed = scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneMfClassicKeys);
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            } else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu)) {
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                consumed = scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneSavedMenu);
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            } else {
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                consumed = scene_manager_search_and_switch_to_another_scene(
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                    nfc->scene_manager, NfcSceneFileSelect);
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            }
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        }
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    }
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    return consumed;
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}
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void nfc_scene_save_success_on_exit(void* context) {
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    Nfc* nfc = context;
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    // Clear view
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    popup_reset(nfc->popup);
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}
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