* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../ibutton_i.h"
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enum SubmenuIndex {
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    SubmenuIndexEmulate,
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    SubmenuIndexWrite,
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    SubmenuIndexEdit,
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    SubmenuIndexDelete,
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    SubmenuIndexInfo,
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};
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void ibutton_scene_saved_key_menu_submenu_callback(void* context, uint32_t index) {
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    iButton* ibutton = context;
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    view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
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}
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void ibutton_scene_saved_key_menu_on_enter(void* context) {
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    iButton* ibutton = context;
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    Submenu* submenu = ibutton->submenu;
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    submenu_add_item(
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        submenu,
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        "Emulate",
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        SubmenuIndexEmulate,
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        ibutton_scene_saved_key_menu_submenu_callback,
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        ibutton);
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    if(ibutton_key_get_type(ibutton->key) == iButtonKeyDS1990) {
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        submenu_add_item(
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            submenu,
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            "Write",
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            SubmenuIndexWrite,
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            ibutton_scene_saved_key_menu_submenu_callback,
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            ibutton);
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    }
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    submenu_add_item(
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        submenu, "Edit", SubmenuIndexEdit, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
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    submenu_add_item(
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        submenu,
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        "Delete",
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        SubmenuIndexDelete,
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        ibutton_scene_saved_key_menu_submenu_callback,
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        ibutton);
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    submenu_add_item(
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        submenu, "Info", SubmenuIndexInfo, ibutton_scene_saved_key_menu_submenu_callback, ibutton);
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    submenu_set_selected_item(
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        submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneSavedKeyMenu));
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    view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu);
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}
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bool ibutton_scene_saved_key_menu_on_event(void* context, SceneManagerEvent event) {
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    iButton* ibutton = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        scene_manager_set_scene_state(
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            ibutton->scene_manager, iButtonSceneSavedKeyMenu, event.event);
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        consumed = true;
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        if(event.event == SubmenuIndexEmulate) {
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            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
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        } else if(event.event == SubmenuIndexWrite) {
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            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneWrite);
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        } else if(event.event == SubmenuIndexEdit) {
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            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneAddValue);
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        } else if(event.event == SubmenuIndexDelete) {
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            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneDeleteConfirm);
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        } else if(event.event == SubmenuIndexInfo) {
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            scene_manager_next_scene(ibutton->scene_manager, iButtonSceneInfo);
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        }
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    }
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    return consumed;
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}
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void ibutton_scene_saved_key_menu_on_exit(void* context) {
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    iButton* ibutton = context;
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    submenu_reset(ibutton->submenu);
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}
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