 9c59bcd776
			
		
	
	
		9c59bcd776
		
			
		
	
	
	
	
		
			
			* nfc: add new read scene * lib: refactore nfc library * mifare desfire: add read card fuction * lib nfc: add auto read worker * nfc: add supported cards * nfc: add mifare classic read success scene * nfc: add troyka support * submodule: update protobuf * nfc: mifare classic keys cache * nfc: rework mifare classic key cache * Correct spelling * nfc: add user dictionary * nfc: introduce block read map in fff * nfc: rework dict attack * nfc: improve dict attack * nfc: rework mifare classic format * nfc: rework MFC read with Reader * nfc: add gui for MFC read success scene * nfc: fix dict attack view gui * nfc: add retry and exit confirm scenes * nfc: add retry and exit scenes navigation * nfc: check user dictionary * nfc: remove unused scenes * nfc: rename functions in nfc worker * nfc: rename mf_classic_dict_attack -> dict_attack * nfc: change scenes names * nfc: remove scene tick events * nfc: rework dict calls with buffer streams * nfc: fix notifications * nfc: fix mf desfire navigation * nfc: remove notification from mf classic read success * nfc: fix read sectors calculation * nfc: add fallback for unknown card * nfc: show file name while emulating * nfc: fix build * nfc: fix memory leak * nfc: fix desfire read * nfc: add no dict found navigation * nfc: add read views * nfc: update card fix * nfc: fix access bytes save * nfc: add exit and retry confirm to mf ultralight read success * nfc: introduce detect reader * nfc: change record open arg to macros * nfc: fix start from archive Co-authored-by: Astra <astra@astrra.space> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			109 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "../nfc_i.h"
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| #include <dolphin/dolphin.h>
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| 
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| typedef enum {
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|     NfcSceneReadStateIdle,
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|     NfcSceneReadStateDetecting,
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|     NfcSceneReadStateReading,
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| } NfcSceneReadState;
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| 
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| bool nfc_scene_read_worker_callback(NfcWorkerEvent event, void* context) {
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|     Nfc* nfc = context;
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|     bool consumed = false;
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|     if(event == NfcWorkerEventReadMfClassicLoadKeyCache) {
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|         consumed = nfc_device_load_key_cache(nfc->dev);
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|     } else {
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|         view_dispatcher_send_custom_event(nfc->view_dispatcher, event);
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|         consumed = true;
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|     }
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|     return consumed;
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| }
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| 
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| void nfc_scene_read_set_state(Nfc* nfc, NfcSceneReadState state) {
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|     uint32_t curr_state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneRead);
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|     if(curr_state != state) {
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|         if(state == NfcSceneReadStateDetecting) {
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|             popup_set_header(nfc->popup, "Detecting\nNFC card", 90, 24, AlignCenter, AlignTop);
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|             popup_set_icon(nfc->popup, 5, 7, &I_NFC_manual);
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|         } else if(state == NfcSceneReadStateReading) {
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|             popup_set_header(
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|                 nfc->popup, "Reading card\nDon't move...", 85, 24, AlignCenter, AlignTop);
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|             popup_set_icon(nfc->popup, 19, 23, &A_Loading_24);
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|         }
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|         scene_manager_set_scene_state(nfc->scene_manager, NfcSceneRead, state);
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|     }
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| }
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| 
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| void nfc_scene_read_on_enter(void* context) {
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|     Nfc* nfc = context;
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|     DOLPHIN_DEED(DolphinDeedNfcRead);
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| 
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|     nfc_device_clear(nfc->dev);
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|     // Setup view
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|     nfc_scene_read_set_state(nfc, NfcSceneReadStateDetecting);
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|     view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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|     // Start worker
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|     nfc_worker_start(
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|         nfc->worker, NfcWorkerStateRead, &nfc->dev->dev_data, nfc_scene_read_worker_callback, nfc);
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| 
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|     nfc_blink_start(nfc);
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| }
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| 
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| bool nfc_scene_read_on_event(void* context, SceneManagerEvent event) {
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|     Nfc* nfc = context;
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|     bool consumed = false;
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| 
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|     if(event.type == SceneManagerEventTypeCustom) {
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|         if((event.event == NfcWorkerEventReadUidNfcB) ||
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|            (event.event == NfcWorkerEventReadUidNfcF) ||
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|            (event.event == NfcWorkerEventReadUidNfcV) ||
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|            (event.event == NfcWorkerEventReadUidNfcA)) {
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|             notification_message(nfc->notifications, &sequence_success);
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|             scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCardSuccess);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventReadMfUltralight) {
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|             notification_message(nfc->notifications, &sequence_success);
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|             scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightReadSuccess);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventReadMfClassicDone) {
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|             notification_message(nfc->notifications, &sequence_success);
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|             scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicReadSuccess);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventReadMfDesfire) {
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|             notification_message(nfc->notifications, &sequence_success);
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|             scene_manager_next_scene(nfc->scene_manager, NfcSceneMfDesfireReadSuccess);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventReadBankCard) {
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|             notification_message(nfc->notifications, &sequence_success);
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|             scene_manager_next_scene(nfc->scene_manager, NfcSceneEmvReadSuccess);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventReadMfClassicDictAttackRequired) {
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|             if(mf_classic_dict_check_presence(MfClassicDictTypeFlipper)) {
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|                 scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack);
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|             } else {
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|                 scene_manager_next_scene(nfc->scene_manager, NfcSceneDictNotFound);
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|             }
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventCardDetected) {
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|             nfc_scene_read_set_state(nfc, NfcSceneReadStateReading);
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|             consumed = true;
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|         } else if(event.event == NfcWorkerEventNoCardDetected) {
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|             nfc_scene_read_set_state(nfc, NfcSceneReadStateDetecting);
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|             consumed = true;
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|         }
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|     }
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|     return consumed;
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| }
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| 
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| void nfc_scene_read_on_exit(void* context) {
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|     Nfc* nfc = context;
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| 
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|     // Stop worker
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|     nfc_worker_stop(nfc->worker);
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|     // Clear view
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|     popup_reset(nfc->popup);
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|     scene_manager_set_scene_state(nfc->scene_manager, NfcSceneRead, NfcSceneReadStateIdle);
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| 
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|     nfc_blink_stop(nfc);
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| }
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