* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <furi.h>
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#include "flipper_file.h"
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#include "flipper_file_i.h"
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#include "flipper_file_helper.h"
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static bool flipper_file_write_string_internal(
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    File* file,
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    const char* key,
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    const void* data,
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    const uint16_t data_size) {
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    bool result = false;
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    (void)data_size;
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    do {
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        result = flipper_file_write_key(file, key);
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        if(!result) break;
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        result = file_helper_write(file, string_get_cstr(data), string_size(data));
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        if(!result) break;
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        result = file_helper_write_eol(file);
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    } while(false);
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    return result;
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};
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bool flipper_file_read_string(FlipperFile* flipper_file, const char* key, string_t data) {
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    furi_assert(flipper_file);
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    bool result = false;
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    if(flipper_file_seek_to_key(flipper_file->file, key, flipper_file->strict_mode)) {
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        if(file_helper_read_line(flipper_file->file, data)) {
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            result = true;
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        }
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    }
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    return result;
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}
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bool flipper_file_write_string(FlipperFile* flipper_file, const char* key, string_t data) {
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    furi_assert(flipper_file);
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    return flipper_file_write_string_internal(flipper_file->file, key, data, 0);
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}
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bool flipper_file_write_string_cstr(FlipperFile* flipper_file, const char* key, const char* data) {
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    bool result = false;
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    string_t value;
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    string_init_set(value, data);
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    result = flipper_file_write_string(flipper_file, key, value);
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    string_clear(value);
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    return result;
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}
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bool flipper_file_update_string(FlipperFile* flipper_file, const char* key, string_t data) {
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    furi_assert(flipper_file);
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    return flipper_file_delete_key_and_call(
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        flipper_file, key, flipper_file_write_string_internal, key, data, 0);
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}
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bool flipper_file_update_string_cstr(FlipperFile* flipper_file, const char* key, const char* data) {
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    bool result = false;
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    string_t value;
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    string_init_set(value, data);
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    result = flipper_file_update_string(flipper_file, key, value);
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    string_clear(value);
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    return result;
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}
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