31 lines
		
	
	
		
			1023 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1023 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "spi_mem_scene.h"
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| 
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| // Generate scene on_enter handlers array
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| #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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| void (*const spi_mem_on_enter_handlers[])(void*) = {
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| #include "spi_mem_scene_config.h"
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| };
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| #undef ADD_SCENE
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| 
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| // Generate scene on_event handlers array
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| #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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| bool (*const spi_mem_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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| #include "spi_mem_scene_config.h"
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| };
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| #undef ADD_SCENE
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| 
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| // Generate scene on_exit handlers array
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| #define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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| void (*const spi_mem_on_exit_handlers[])(void* context) = {
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| #include "spi_mem_scene_config.h"
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| };
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| #undef ADD_SCENE
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| 
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| // Initialize scene handlers configuration structure
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| const SceneManagerHandlers spi_mem_scene_handlers = {
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|     .on_enter_handlers = spi_mem_on_enter_handlers,
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|     .on_event_handlers = spi_mem_on_event_handlers,
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|     .on_exit_handlers = spi_mem_on_exit_handlers,
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|     .scene_num = SPIMemSceneNum,
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| };
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