 a0e1e42f2d
			
		
	
	
		a0e1e42f2d
		
			
		
	
	
	
	
		
			
			* view: add custom event callback * nfc: rework nfc worker * gui: introduce view navigator * nfc_scences: introduce nfc scenes * nfc: add start scene * lib: add C application scene template * nfc: move nfc views to separate directory * view_dispatcher: add support for view_navigator * nfc views: rework nfc views * nfc scenes: add nfc application scenes * nfc: rework nfc main thread * view_dispatcher: add separate event for search back scene * nfc: set worker result address at worker start * nfc: update read nfc scenes * view_navigator: rework with M-LIB container * view_dispatcher: check that all views were freed * nfc: add debug menu with all functions * nfc read scene: add notification on success * api-hal-nfc: add API for UID emulation * nfc: add nfc emulation UID scene * assets: add NFC assets * nfc: update read and emulate scenes UI * nfc: fix memory leak * rfal: set custom analog configuration
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
| #pragma once
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| 
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| #include "view.h"
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| #include "gui.h"
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| #include "view_navigator.h"
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /** ViewDispatcher view_port placement
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|  */
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| typedef enum {
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|     ViewDispatcherTypeNone, /**< Special layer for internal use only */
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|     ViewDispatcherTypeWindow, /**< Main view_port layer, status bar is shown */
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|     ViewDispatcherTypeFullscreen /**< Fullscreen view_port layer */
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| } ViewDispatcherType;
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| 
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| typedef struct ViewDispatcher ViewDispatcher;
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| 
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| /** Allocate ViewDispatcher instance
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|  * @return pointer to ViewDispatcher instance
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|  */
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| ViewDispatcher* view_dispatcher_alloc();
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| 
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| /** Free ViewDispatcher instance
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|  * @param view_dispatcher pointer to ViewDispatcher
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|  */
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| void view_dispatcher_free(ViewDispatcher* view_dispatcher);
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| 
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| /** Enable queue support
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|  * If queue enabled all input and custom events will be dispatched throw internal queue
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|  * @param view_dispatcher ViewDispatcher instance
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|  */
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| void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher);
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| 
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| /** Send custom event
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|  * @param view_dispatcher ViewDispatcher instance
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|  */
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| void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
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| 
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| /** Enable View Navigator to handle custom events and scene navigation
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param context  context for all scenes
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|  */
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| void view_dispatcher_enable_navigation(ViewDispatcher* view_dispatcher, void* context);
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| 
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| /** Add Scene to view navigator
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|  * Use only after navigation enabled
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param scene AppScene instance
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|  */
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| void view_dispatcher_add_scene(ViewDispatcher* view_dispatcher, AppScene* scene);
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| 
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| /** Send navigation event
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param event event
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|  */
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| void view_dispatcher_send_navigation_event(ViewDispatcher* view_dispatcher, uint32_t event);
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| 
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| /** Send search scene event
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param event event
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|  */
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| void view_dispatcher_send_back_search_scene_event(ViewDispatcher* view_dispatcher, uint32_t event);
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| 
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| /** Run ViewDispatcher
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|  * Use only after queue enabled
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|  * @param view_dispatcher ViewDispatcher instance
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|  */
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| void view_dispatcher_run(ViewDispatcher* view_dispatcher);
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| 
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| /** Stop ViewDispatcher
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|  * Use only after queue enabled
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|  * @param view_dispatcher ViewDispatcher instance
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|  */
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| void view_dispatcher_stop(ViewDispatcher* view_dispatcher);
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| 
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| /** Add view to ViewDispatcher
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|  * @param view_dispatcher, ViewDispatcher instance
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|  * @param view_id View id to register
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|  * @param view View instance
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|  */
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| void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
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| 
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| /** Remove view from ViewDispatcher
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param view_id View id to remove
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|  */
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| void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
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| 
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| /** Switch to View
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param view_id View id to register
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|  */
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| void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
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| 
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| /** Attach ViewDispatcher to GUI
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|  * @param view_dispatcher ViewDispatcher instance
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|  * @param gui GUI instance to attach to
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|  */
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| void view_dispatcher_attach_to_gui(
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|     ViewDispatcher* view_dispatcher,
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|     Gui* gui,
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|     ViewDispatcherType type);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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