* Hal lfrfid: add read timer pulse and period config fns * New debug application for lfrfid subsystem * New lfrfid: app, fix naming * App lfrfid: assets * Container view module * App ibutton: remove unused header * App lfrfid scenes * App notification, add yield to blocking operations, add speaker volume control * App lfrfid: reading key scene * Assets: placeholder icon * App lfrfid: reworked container view module * App lfrfid: new scenes * App lfrfid: write scene * App lfrfid: write hid * App lfrfid: emulate scene * App lfrfid: save name scene * App lfrfid: add missing file
		
			
				
	
	
		
			26 lines
		
	
	
		
			444 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			444 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "icon-element.h"
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IconElement::IconElement() {
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}
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IconElement::~IconElement() {
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}
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void IconElement::draw(Canvas* canvas) {
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    if(name != I_Empty_1x1) {
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        canvas_draw_icon_name(canvas, x, y, name);
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    }
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}
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bool IconElement::input(InputEvent* event) {
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    return false;
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}
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void IconElement::set_icon(uint8_t _x, uint8_t _y, IconName _name) {
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    lock_model();
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    name = _name;
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    x = _x;
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    y = _y;
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    unlock_model(true);
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}
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