* FBT: file_assets generator * Elf file: process manifest section externally * FBT, file_assets generator: add assets signature * Storage: assets path alias * Flipper application: assets unpacker * Apps, Storage: use '/data' alias for apps data * Storage: copy file to file * Assets: log flag, fixes * Update f18 api * Assets: asserts * Assets: fix signature_data check * App assets: example * Example assets: fix folder structure in readme * Assets: fix error handling * Assets builder: use ansii instead of utf-8, use .fapassets section instead of .fapfiles, add assets path to signature * Elf file: comment strange places * Storage: totaly optimized storage_file_copy_to_file
		
			
				
	
	
		
			18 lines
		
	
	
		
			281 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			281 B
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file application_assets.h
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 * Flipper application assets
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 */
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#pragma once
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#include <storage/storage.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool flipper_application_assets_load(File* file, const char* elf_path, size_t offset, size_t size);
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#ifdef __cplusplus
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}
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#endif
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