* Separate ibutton to its own module, add one_wire to f18 * Move onewire cli to a separate app Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "ibutton.h"
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/scene_manager.h>
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#include <gui/view_dispatcher.h>
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#include <ibutton/ibutton_worker.h>
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#include <ibutton/ibutton_protocols.h>
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#include <rpc/rpc_app.h>
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/byte_input.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/loading.h>
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#include <assets_icons.h>
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#include "ibutton_custom_event.h"
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#include "scenes/ibutton_scene.h"
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#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
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#define IBUTTON_APP_EXTENSION ".ibtn"
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#define IBUTTON_KEY_NAME_SIZE 22
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typedef enum {
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    iButtonWriteModeInvalid,
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    iButtonWriteModeBlank,
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    iButtonWriteModeCopy,
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} iButtonWriteMode;
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struct iButton {
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    SceneManager* scene_manager;
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    ViewDispatcher* view_dispatcher;
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    Gui* gui;
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    Storage* storage;
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    DialogsApp* dialogs;
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    NotificationApp* notifications;
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    RpcAppSystem* rpc;
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    iButtonKey* key;
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    iButtonWorker* worker;
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    iButtonProtocols* protocols;
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    iButtonWriteMode write_mode;
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    FuriString* file_path;
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    char key_name[IBUTTON_KEY_NAME_SIZE + 1];
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    Submenu* submenu;
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    ByteInput* byte_input;
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    TextInput* text_input;
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    Popup* popup;
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    Widget* widget;
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    Loading* loading;
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};
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typedef enum {
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    iButtonViewSubmenu,
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    iButtonViewByteInput,
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    iButtonViewTextInput,
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    iButtonViewPopup,
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    iButtonViewWidget,
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    iButtonViewLoading,
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} iButtonView;
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typedef enum {
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    iButtonNotificationMessageError,
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    iButtonNotificationMessageSuccess,
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    iButtonNotificationMessageReadStart,
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    iButtonNotificationMessageEmulateStart,
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    iButtonNotificationMessageYellowBlink,
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    iButtonNotificationMessageEmulateBlink,
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    iButtonNotificationMessageRedOn,
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    iButtonNotificationMessageRedOff,
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    iButtonNotificationMessageGreenOn,
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    iButtonNotificationMessageGreenOff,
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    iButtonNotificationMessageBlinkStop,
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} iButtonNotificationMessage;
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bool ibutton_select_and_load_key(iButton* ibutton);
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bool ibutton_load_key(iButton* ibutton);
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bool ibutton_save_key(iButton* ibutton);
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bool ibutton_delete_key(iButton* ibutton);
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void ibutton_reset_key(iButton* ibutton);
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void ibutton_notification_message(iButton* ibutton, uint32_t message);
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void ibutton_submenu_callback(void* context, uint32_t index);
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void ibutton_widget_callback(GuiButtonType result, InputType type, void* context);
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