 a39002ce22
			
		
	
	
		a39002ce22
		
			
		
	
	
	
	
		
			
			* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			122 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "flipper_file_helper.h"
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| 
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| const char* flipper_file_filetype_key = "Filetype";
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| const char* flipper_file_version_key = "Version";
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| const char flipper_file_delimiter = ':';
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| const char flipper_file_comment = '#';
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| 
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| #ifdef __linux__
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| const char* flipper_file_scratchpad = ".scratch.pad";
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| #else
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| const char* flipper_file_scratchpad = "/any/.scratch.pad";
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| #endif
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| 
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| bool flipper_file_read_valid_key(File* file, string_t key) {
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|     string_reset(key);
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|     bool found = false;
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|     bool error = false;
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|     const uint8_t buffer_size = 32;
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|     uint8_t buffer[buffer_size];
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|     bool accumulate = true;
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|     bool new_line = true;
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| 
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|     while(true) {
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|         uint16_t bytes_were_read = storage_file_read(file, buffer, buffer_size);
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|         if(bytes_were_read == 0) break;
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| 
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|         for(uint16_t i = 0; i < bytes_were_read; i++) {
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|             if(buffer[i] == flipper_file_eoln) {
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|                 // EOL found, clean data, start accumulating data and set the new_line flag
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|                 string_reset(key);
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|                 accumulate = true;
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|                 new_line = true;
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|             } else if(buffer[i] == flipper_file_eolr) {
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|                 // Ignore
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|             } else if(buffer[i] == flipper_file_comment && new_line) {
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|                 // if there is a comment character and we are at the beginning of a new line
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|                 // do not accumulate comment data and reset the new_line flag
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|                 accumulate = false;
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|                 new_line = false;
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|             } else if(buffer[i] == flipper_file_delimiter) {
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|                 if(new_line) {
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|                     // we are on a "new line" and found the delimiter
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|                     // this can only be if we have previously found some kind of key, so
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|                     // clear the data, set the flag that we no longer want to accumulate data
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|                     // and reset the new_line flag
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|                     string_reset(key);
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|                     accumulate = false;
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|                     new_line = false;
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|                 } else {
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|                     // parse the delimiter only if we are accumulating data
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|                     if(accumulate) {
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|                         // we found the delimiter, move the rw pointer to the correct location
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|                         // and signal that we have found something
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|                         if(!file_helper_seek(file, i - bytes_were_read)) {
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|                             error = true;
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|                             break;
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|                         }
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| 
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|                         found = true;
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|                         break;
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|                     }
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|                 }
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|             } else {
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|                 // just new symbol, reset the new_line flag
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|                 new_line = false;
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|                 if(accumulate) {
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|                     // and accumulate data if we want
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|                     string_push_back(key, buffer[i]);
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|                 }
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|             }
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|         }
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| 
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|         if(found || error) break;
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|     }
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| 
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|     return found;
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| }
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| 
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| bool flipper_file_seek_to_key(File* file, const char* key, bool strict_mode) {
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|     bool found = false;
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|     string_t readed_key;
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| 
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|     string_init(readed_key);
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| 
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|     while(!storage_file_eof(file)) {
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|         if(flipper_file_read_valid_key(file, readed_key)) {
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|             if(string_cmp_str(readed_key, key) == 0) {
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|                 if(!file_helper_seek(file, 2)) break;
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| 
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|                 found = true;
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|                 break;
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|             } else if (strict_mode) {
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|                 found = false;
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|                 break;
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|             }
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|         }
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|     }
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|     string_clear(readed_key);
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| 
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|     return found;
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| }
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| 
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| bool flipper_file_write_key(File* file, const char* key) {
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|     bool result = false;
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| 
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|     do {
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|         result = file_helper_write(file, key, strlen(key));
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|         if(!result) break;
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| 
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|         const char delimiter_buffer[2] = {flipper_file_delimiter, ' '};
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|         result = file_helper_write(file, delimiter_buffer, sizeof(delimiter_buffer));
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|     } while(false);
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| 
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|     return result;
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| }
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| 
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| bool flipper_file_get_scratchpad_name(const char** name) {
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|     // TODO do not rewrite existing file
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|     *name = flipper_file_scratchpad;
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|     return true;
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| }
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