* nfc: add new read scene * lib: refactore nfc library * mifare desfire: add read card fuction * lib nfc: add auto read worker * nfc: add supported cards * nfc: add mifare classic read success scene * nfc: add troyka support * submodule: update protobuf * nfc: mifare classic keys cache * nfc: rework mifare classic key cache * Correct spelling * nfc: add user dictionary * nfc: introduce block read map in fff * nfc: rework dict attack * nfc: improve dict attack * nfc: rework mifare classic format * nfc: rework MFC read with Reader * nfc: add gui for MFC read success scene * nfc: fix dict attack view gui * nfc: add retry and exit confirm scenes * nfc: add retry and exit scenes navigation * nfc: check user dictionary * nfc: remove unused scenes * nfc: rename functions in nfc worker * nfc: rename mf_classic_dict_attack -> dict_attack * nfc: change scenes names * nfc: remove scene tick events * nfc: rework dict calls with buffer streams * nfc: fix notifications * nfc: fix mf desfire navigation * nfc: remove notification from mf classic read success * nfc: fix read sectors calculation * nfc: add fallback for unknown card * nfc: show file name while emulating * nfc: fix build * nfc: fix memory leak * nfc: fix desfire read * nfc: add no dict found navigation * nfc: add read views * nfc: update card fix * nfc: fix access bytes save * nfc: add exit and retry confirm to mf ultralight read success * nfc: introduce detect reader * nfc: change record open arg to macros * nfc: fix start from archive Co-authored-by: Astra <astra@astrra.space> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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void nfc_scene_mf_classic_keys_widget_callback(GuiButtonType result, InputType type, void* context) {
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    Nfc* nfc = context;
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    if(type == InputTypeShort) {
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        view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
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    }
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}
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void nfc_scene_mf_classic_keys_on_enter(void* context) {
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    Nfc* nfc = context;
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    // Load flipper dict keys total
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    uint32_t flipper_dict_keys_total = 0;
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    MfClassicDict* dict = mf_classic_dict_alloc(MfClassicDictTypeFlipper);
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    if(dict) {
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        flipper_dict_keys_total = mf_classic_dict_get_total_keys(dict);
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        mf_classic_dict_free(dict);
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    }
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    // Load user dict keys total
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    uint32_t user_dict_keys_total = 0;
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    dict = mf_classic_dict_alloc(MfClassicDictTypeUser);
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    if(dict) {
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        user_dict_keys_total = mf_classic_dict_get_total_keys(dict);
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        mf_classic_dict_free(dict);
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    }
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    widget_add_string_element(
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        nfc->widget, 0, 0, AlignLeft, AlignTop, FontPrimary, "MF Classic Keys");
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    char temp_str[32];
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    snprintf(temp_str, sizeof(temp_str), "Flipper dict: %ld", flipper_dict_keys_total);
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    widget_add_string_element(nfc->widget, 0, 20, AlignLeft, AlignTop, FontSecondary, temp_str);
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    snprintf(temp_str, sizeof(temp_str), "User dict: %ld", user_dict_keys_total);
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    widget_add_string_element(nfc->widget, 0, 32, AlignLeft, AlignTop, FontSecondary, temp_str);
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    widget_add_button_element(
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        nfc->widget, GuiButtonTypeCenter, "Add", nfc_scene_mf_classic_keys_widget_callback, nfc);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
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}
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bool nfc_scene_mf_classic_keys_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == GuiButtonTypeCenter) {
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicKeysAdd);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void nfc_scene_mf_classic_keys_on_exit(void* context) {
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    Nfc* nfc = context;
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    widget_reset(nfc->widget);
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}
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