 f05ffddbde
			
		
	
	
		f05ffddbde
		
			
		
	
	
	
	
		
			
			* Power: add portability layer, port to F3. * F3: bq25896 driver stab * GUI: new primary and secondary fonts * F3: bq25896 register map, basic functions * F3: move bq27220 command descritpion to separate file. Code format. * Power: OTG enable/disable * Power: choose more correct profile * F3: pet bq25896 watchdog sometimes
		
			
				
	
	
		
			183 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "canvas.h"
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| #include "canvas_i.h"
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| #include "icon.h"
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| #include "icon_i.h"
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| 
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| #include <flipper.h>
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| #include <flipper_v2.h>
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| 
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| typedef struct {
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|     CanvasApi api;
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| 
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|     u8g2_t fb;
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|     uint8_t offset_x;
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|     uint8_t offset_y;
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|     uint8_t width;
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|     uint8_t height;
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| } Canvas;
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| 
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| uint8_t canvas_width(CanvasApi* api);
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| uint8_t canvas_height(CanvasApi* api);
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| void canvas_clear(CanvasApi* api);
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| void canvas_color_set(CanvasApi* api, uint8_t color);
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| void canvas_font_set(CanvasApi* api, Font font);
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| void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
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| void canvas_icon_draw(CanvasApi* api, uint8_t x, uint8_t y, Icon* icon);
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| void canvas_dot_draw(CanvasApi* api, uint8_t x, uint8_t y);
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| void canvas_box_draw(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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| void canvas_draw_frame(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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| void canvas_draw_line(CanvasApi* api, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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| 
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| uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
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| uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
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| 
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| CanvasApi* canvas_api_init() {
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|     Canvas* canvas = furi_alloc(sizeof(Canvas));
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| 
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|     u8g2_Setup_st7565_erc12864_alt_f(
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|         &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
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| 
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|     // send init sequence to the display, display is in sleep mode after this
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|     u8g2_InitDisplay(&canvas->fb);
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|     u8g2_SetContrast(&canvas->fb, 36);
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| 
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|     u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
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|     u8g2_SendBuffer(&canvas->fb);
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| 
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|     canvas->api.width = canvas_width;
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|     canvas->api.height = canvas_height;
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|     canvas->api.clear = canvas_clear;
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|     canvas->api.set_color = canvas_color_set;
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|     canvas->api.set_font = canvas_font_set;
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|     canvas->api.draw_str = canvas_str_draw;
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|     canvas->api.draw_icon = canvas_icon_draw;
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|     canvas->api.draw_dot = canvas_dot_draw;
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|     canvas->api.draw_box = canvas_box_draw;
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|     canvas->api.draw_frame = canvas_draw_frame;
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|     canvas->api.draw_line = canvas_draw_line;
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| 
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|     return (CanvasApi*)canvas;
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| }
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| 
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| void canvas_api_free(CanvasApi* api) {
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|     furi_assert(api);
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|     free(api);
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| }
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| 
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| void canvas_reset(CanvasApi* api) {
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|     assert(api);
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|     canvas_color_set(api, ColorBlack);
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|     canvas_font_set(api, FontSecondary);
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| }
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| 
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| void canvas_commit(CanvasApi* api) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
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|     u8g2_SendBuffer(&canvas->fb);
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| }
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| 
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| void canvas_frame_set(
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|     CanvasApi* api,
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|     uint8_t offset_x,
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|     uint8_t offset_y,
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|     uint8_t width,
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|     uint8_t height) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     canvas->offset_x = offset_x;
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|     canvas->offset_y = offset_y;
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|     canvas->width = width;
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|     canvas->height = height;
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| }
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| 
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| uint8_t canvas_width(CanvasApi* api) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     return canvas->width;
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| }
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| 
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| uint8_t canvas_height(CanvasApi* api) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     return canvas->height;
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| }
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| 
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| void canvas_clear(CanvasApi* api) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     u8g2_ClearBuffer(&canvas->fb);
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| }
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| 
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| void canvas_color_set(CanvasApi* api, Color color) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     u8g2_SetDrawColor(&canvas->fb, color);
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| }
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| 
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| void canvas_font_set(CanvasApi* api, Font font) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     u8g2_SetFontMode(&canvas->fb, 1);
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|     if(font == FontPrimary) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
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|     } else if(font == FontSecondary) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
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|     } else {
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|         furi_check(0);
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|     }
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| }
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| 
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| void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
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|     furi_assert(api);
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|     if(!str) return;
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|     Canvas* canvas = (Canvas*)api;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawStr(&canvas->fb, x, y, str);
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| }
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| 
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| void canvas_icon_draw(CanvasApi* api, uint8_t x, uint8_t y, Icon* icon) {
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|     furi_assert(api);
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|     if(!icon) return;
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|     Canvas* canvas = (Canvas*)api;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawXBM(
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|         &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
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| }
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| 
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| void canvas_dot_draw(CanvasApi* api, uint8_t x, uint8_t y) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawPixel(&canvas->fb, x, y);
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| }
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| 
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| void canvas_box_draw(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawBox(&canvas->fb, x, y, width, height);
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| }
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| 
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| void canvas_draw_frame(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawFrame(&canvas->fb, x, y, width, height);
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| }
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| 
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| void canvas_draw_line(CanvasApi* api, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
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|     furi_assert(api);
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|     Canvas* canvas = (Canvas*)api;
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|     x1 += canvas->offset_x;
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|     y1 += canvas->offset_y;
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|     x2 += canvas->offset_x;
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|     y2 += canvas->offset_y;
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|     u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
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| }
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