* GUI: view. Flooper-blooper fix compilation error. * GUI: view and viewdispatcher bones * GUI: view implementation, view models, view dispatcher * GUI: view navigation, model refinement. Power: use view, view dispatcher. * HAL Flash: proper page write. Dolphin: views. Power: views * Dolphin: transition idle scree to Views * Dolphin: input events on stats view. Format sources. * HAL: flash erase. Dolphin: permanent state storage. * Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
		
			
				
	
	
		
			12 lines
		
	
	
		
			292 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			292 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
 | 
						|
 | 
						|
#include "dolphin_deed.h"
 | 
						|
 | 
						|
typedef struct Dolphin Dolphin;
 | 
						|
 | 
						|
/* Deed complete notification. Call it on deed completion.
 | 
						|
 * See dolphin_deed.h for available deeds. In futures it will become part of assets.
 | 
						|
 * Thread safe
 | 
						|
 */
 | 
						|
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
 |