 274c12fc56
			
		
	
	
		274c12fc56
		
			
		
	
	
	
	
		
			
			* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			466 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			466 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "gui/canvas.h"
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| #include "gui_i.h"
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| 
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| #define TAG "GuiSrv"
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| 
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| ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
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|     // Iterating backward
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|     ViewPortArray_it_t it;
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|     ViewPortArray_it_last(it, array);
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|     while(!ViewPortArray_end_p(it)) {
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|         ViewPort* view_port = *ViewPortArray_ref(it);
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|         if(view_port_is_enabled(view_port)) {
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|             return view_port;
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|         }
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|         ViewPortArray_previous(it);
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|     }
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|     return NULL;
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| }
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| 
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| void gui_update(Gui* gui) {
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|     furi_assert(gui);
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|     osThreadFlagsSet(gui->thread, GUI_THREAD_FLAG_DRAW);
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| }
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| 
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| void gui_input_events_callback(const void* value, void* ctx) {
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|     furi_assert(value);
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|     furi_assert(ctx);
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| 
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|     Gui* gui = ctx;
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| 
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|     osMessageQueuePut(gui->input_queue, value, 0, osWaitForever);
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|     osThreadFlagsSet(gui->thread, GUI_THREAD_FLAG_INPUT);
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| }
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| 
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| // Only Fullscreen supports vertical display for now
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| bool gui_redraw_fs(Gui* gui) {
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|     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
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|     canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
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|     ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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|     if(view_port) {
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|         view_port_draw(view_port, gui->canvas);
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|         return true;
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|     } else {
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|         return false;
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|     }
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| }
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| 
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| static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
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|     ViewPortArray_it_t it;
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|     uint8_t x;
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|     uint8_t x_used = 0;
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|     uint8_t width;
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|     ViewPort* view_port;
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|     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
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|     canvas_frame_set(
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|         gui->canvas, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
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| 
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|     /* for support black theme - paint white area and
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|      * draw icon with transparent white color
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|      */
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|     canvas_set_color(gui->canvas, ColorWhite);
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|     canvas_draw_box(gui->canvas, 1, 1, 9, 7);
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|     canvas_draw_box(gui->canvas, 7, 3, 58, 6);
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|     canvas_draw_box(gui->canvas, 61, 1, 32, 7);
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|     canvas_draw_box(gui->canvas, 89, 3, 38, 6);
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|     canvas_set_color(gui->canvas, ColorBlack);
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|     canvas_set_bitmap_mode(gui->canvas, 1);
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|     canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
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|     canvas_set_bitmap_mode(gui->canvas, 0);
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| 
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|     // Right side
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|     x = GUI_DISPLAY_WIDTH;
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|     ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
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|     while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
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|         // Render view_port;
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|         view_port = *ViewPortArray_ref(it);
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|         if(view_port_is_enabled(view_port)) {
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|             width = view_port_get_width(view_port);
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|             if(!width) width = 8;
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|             x_used += width;
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|             x -= (width + 2);
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|             canvas_frame_set(
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|                 gui->canvas, x - 3, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
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| 
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|             canvas_set_color(gui->canvas, ColorWhite);
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|             canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
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|             canvas_set_color(gui->canvas, ColorBlack);
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| 
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|             canvas_draw_rframe(
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|                 gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
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|             canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
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|             canvas_draw_line(
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|                 gui->canvas,
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|                 2,
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|                 canvas_height(gui->canvas) - 2,
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|                 canvas_width(gui->canvas) - 2,
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|                 canvas_height(gui->canvas) - 2);
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| 
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|             canvas_frame_set(
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|                 gui->canvas, x, GUI_STATUS_BAR_Y + 1, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
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| 
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|             view_port_draw(view_port, gui->canvas);
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|         }
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|         ViewPortArray_next(it);
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|     }
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|     // Left side
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|     x = 0;
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|     ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
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|     while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
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|         // Render view_port;
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|         view_port = *ViewPortArray_ref(it);
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|         if(view_port_is_enabled(view_port)) {
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|             width = view_port_get_width(view_port);
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|             if(!width) width = 8;
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|             x_used += width;
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| 
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|             canvas_frame_set(
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|                 gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
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|             canvas_draw_rframe(
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|                 gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
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|             canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
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|             canvas_draw_line(
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|                 gui->canvas,
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|                 2,
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|                 canvas_height(gui->canvas) - 2,
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|                 canvas_width(gui->canvas) - 2,
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|                 canvas_height(gui->canvas) - 2);
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| 
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|             canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
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| 
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|             canvas_set_color(gui->canvas, ColorWhite);
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|             canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
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|             canvas_set_color(gui->canvas, ColorBlack);
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| 
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|             canvas_frame_set(
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|                 gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
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|             view_port_draw(view_port, gui->canvas);
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| 
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|             x += (width + 2);
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|         }
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|         ViewPortArray_next(it);
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|     }
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| 
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|     if(need_attention) {
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|         width = icon_get_width(&I_Attention_5x8);
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|         canvas_frame_set(gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
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|         canvas_draw_rframe(
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|             gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
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|         canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
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|         canvas_draw_line(
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|             gui->canvas,
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|             2,
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|             canvas_height(gui->canvas) - 2,
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|             canvas_width(gui->canvas) - 2,
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|             canvas_height(gui->canvas) - 2);
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| 
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|         canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
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| 
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|         canvas_set_color(gui->canvas, ColorWhite);
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|         canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
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|         canvas_set_color(gui->canvas, ColorBlack);
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| 
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|         canvas_frame_set(
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|             gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
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|         canvas_draw_icon(gui->canvas, 0, 0, &I_Attention_5x8);
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|     }
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| }
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| 
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| bool gui_redraw_window(Gui* gui) {
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|     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
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|     canvas_frame_set(gui->canvas, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
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|     ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
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|     if(view_port) {
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|         view_port_draw(view_port, gui->canvas);
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|         return true;
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|     }
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|     return false;
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| }
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| 
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| bool gui_redraw_desktop(Gui* gui) {
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|     canvas_set_orientation(gui->canvas, CanvasOrientationHorizontal);
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|     canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
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|     ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
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|     if(view_port) {
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|         view_port_draw(view_port, gui->canvas);
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|         return true;
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|     }
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| 
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|     return false;
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| }
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| 
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| void gui_redraw(Gui* gui) {
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|     furi_assert(gui);
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|     gui_lock(gui);
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| 
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|     canvas_reset(gui->canvas);
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| 
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|     if(gui->lockdown) {
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|         gui_redraw_desktop(gui);
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|         bool need_attention =
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|             (gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 ||
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|              gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0);
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|         gui_redraw_status_bar(gui, need_attention);
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|     } else {
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|         if(!gui_redraw_fs(gui)) {
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|             if(!gui_redraw_window(gui)) {
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|                 gui_redraw_desktop(gui);
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|             }
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|             gui_redraw_status_bar(gui, false);
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|         }
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|     }
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| 
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|     canvas_commit(gui->canvas);
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|     if(gui->canvas_callback) {
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|         gui->canvas_callback(
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|             canvas_get_buffer(gui->canvas),
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|             canvas_get_buffer_size(gui->canvas),
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|             gui->canvas_callback_context);
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|     }
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|     gui_unlock(gui);
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| }
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| 
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| void gui_input(Gui* gui, InputEvent* input_event) {
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|     furi_assert(gui);
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|     furi_assert(input_event);
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| 
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|     // Check input complementarity
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|     uint8_t key_bit = (1 << input_event->key);
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|     if(input_event->type == InputTypeRelease) {
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|         gui->ongoing_input &= ~key_bit;
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|     } else if(input_event->type == InputTypePress) {
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|         gui->ongoing_input |= key_bit;
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|     } else if(!(gui->ongoing_input & key_bit)) {
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|         FURI_LOG_D(
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|             TAG,
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|             "non-complementary input, discarding key: %s type: %s, sequence: %p",
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|             input_get_key_name(input_event->key),
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|             input_get_type_name(input_event->type),
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|             input_event->sequence);
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|         return;
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|     }
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| 
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|     gui_lock(gui);
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| 
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|     ViewPort* view_port = NULL;
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| 
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|     if(gui->lockdown) {
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|         view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
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|     } else {
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|         view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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|         if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
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|         if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
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|     }
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| 
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|     if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
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|         gui->ongoing_input_view_port = view_port;
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|     }
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| 
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|     if(view_port && view_port == gui->ongoing_input_view_port) {
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|         view_port_input(view_port, input_event);
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|     } else if(gui->ongoing_input_view_port && input_event->type == InputTypeRelease) {
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|         FURI_LOG_D(
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|             TAG,
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|             "ViewPort changed while key press %p -> %p. Sending key: %s, type: %s, sequence: %p to previous view port",
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|             gui->ongoing_input_view_port,
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|             view_port,
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|             input_get_key_name(input_event->key),
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|             input_get_type_name(input_event->type),
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|             input_event->sequence);
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|         view_port_input(gui->ongoing_input_view_port, input_event);
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|     } else {
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|         FURI_LOG_D(
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|             TAG,
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|             "ViewPort changed while key press %p -> %p. Discarding key: %s, type: %s, sequence: %p",
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|             gui->ongoing_input_view_port,
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|             view_port,
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|             input_get_key_name(input_event->key),
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|             input_get_type_name(input_event->type),
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|             input_event->sequence);
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|     }
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| 
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|     gui_unlock(gui);
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| }
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| 
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| void gui_lock(Gui* gui) {
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|     furi_assert(gui);
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|     furi_check(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
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| }
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| 
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| void gui_unlock(Gui* gui) {
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|     furi_assert(gui);
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|     furi_check(osMutexRelease(gui->mutex) == osOK);
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| }
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| 
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| void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer) {
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|     furi_assert(gui);
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|     furi_assert(view_port);
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|     furi_check(layer < GuiLayerMAX);
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|     // Only fullscreen supports Vertical orientation for now
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|     furi_assert(
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|         (layer == GuiLayerFullscreen) || (view_port->orientation != ViewPortOrientationVertical));
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| 
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|     gui_lock(gui);
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|     // Verify that view port is not yet added
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|     ViewPortArray_it_t it;
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|     for(size_t i = 0; i < GuiLayerMAX; i++) {
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|         ViewPortArray_it(it, gui->layers[i]);
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|         while(!ViewPortArray_end_p(it)) {
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|             furi_assert(*ViewPortArray_ref(it) != view_port);
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|             ViewPortArray_next(it);
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|         }
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|     }
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|     // Add view port and link with gui
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|     ViewPortArray_push_back(gui->layers[layer], view_port);
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|     view_port_gui_set(view_port, gui);
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|     gui_unlock(gui);
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| 
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|     gui_update(gui);
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| }
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| 
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| void gui_remove_view_port(Gui* gui, ViewPort* view_port) {
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|     furi_assert(gui);
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|     furi_assert(view_port);
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| 
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|     gui_lock(gui);
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| 
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|     view_port_gui_set(view_port, NULL);
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|     ViewPortArray_it_t it;
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|     for(size_t i = 0; i < GuiLayerMAX; i++) {
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|         ViewPortArray_it(it, gui->layers[i]);
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|         while(!ViewPortArray_end_p(it)) {
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|             if(*ViewPortArray_ref(it) == view_port) {
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|                 ViewPortArray_remove(gui->layers[i], it);
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|             } else {
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|                 ViewPortArray_next(it);
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|             }
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|         }
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|     }
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| 
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|     if(gui->ongoing_input_view_port == view_port) {
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|         gui->ongoing_input_view_port = NULL;
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|     }
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| 
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|     gui_unlock(gui);
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| }
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| 
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| void gui_view_port_send_to_front(Gui* gui, ViewPort* view_port) {
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|     furi_assert(gui);
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|     furi_assert(view_port);
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| 
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|     gui_lock(gui);
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|     // Remove
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|     GuiLayer layer = GuiLayerMAX;
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|     ViewPortArray_it_t it;
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|     for(size_t i = 0; i < GuiLayerMAX; i++) {
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|         ViewPortArray_it(it, gui->layers[i]);
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|         while(!ViewPortArray_end_p(it)) {
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|             if(*ViewPortArray_ref(it) == view_port) {
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|                 ViewPortArray_remove(gui->layers[i], it);
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|                 furi_assert(layer == GuiLayerMAX);
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|                 layer = i;
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|             } else {
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|                 ViewPortArray_next(it);
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|             }
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|         }
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|     }
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|     furi_assert(layer != GuiLayerMAX);
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|     // Return to the top
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|     ViewPortArray_push_back(gui->layers[layer], view_port);
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|     gui_unlock(gui);
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| }
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| 
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| void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port) {
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|     furi_assert(gui);
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|     furi_assert(view_port);
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| 
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|     gui_lock(gui);
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|     // Remove
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|     GuiLayer layer = GuiLayerMAX;
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|     ViewPortArray_it_t it;
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|     for(size_t i = 0; i < GuiLayerMAX; i++) {
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|         ViewPortArray_it(it, gui->layers[i]);
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|         while(!ViewPortArray_end_p(it)) {
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|             if(*ViewPortArray_ref(it) == view_port) {
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|                 ViewPortArray_remove(gui->layers[i], it);
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|                 furi_assert(layer == GuiLayerMAX);
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|                 layer = i;
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|             } else {
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|                 ViewPortArray_next(it);
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|             }
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|         }
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|     }
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|     furi_assert(layer != GuiLayerMAX);
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|     // Return to the top
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|     ViewPortArray_push_at(gui->layers[layer], 0, view_port);
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|     gui_unlock(gui);
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| }
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| 
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| void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context) {
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|     furi_assert(gui);
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|     gui_lock(gui);
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|     gui->canvas_callback = callback;
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|     gui->canvas_callback_context = context;
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|     gui_unlock(gui);
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| 
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|     if(callback != NULL) {
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|         gui_update(gui);
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|     }
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| }
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| 
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| void gui_set_lockdown(Gui* gui, bool lockdown) {
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|     furi_assert(gui);
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|     gui_lock(gui);
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|     gui->lockdown = lockdown;
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|     gui_unlock(gui);
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|     gui_update(gui);
 | |
| }
 | |
| 
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| Gui* gui_alloc() {
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|     Gui* gui = malloc(sizeof(Gui));
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|     // Thread ID
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|     gui->thread = osThreadGetId();
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|     // Allocate mutex
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|     gui->mutex = osMutexNew(NULL);
 | |
|     furi_check(gui->mutex);
 | |
|     // Layers
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|     for(size_t i = 0; i < GuiLayerMAX; i++) {
 | |
|         ViewPortArray_init(gui->layers[i]);
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|     }
 | |
|     // Drawing canvas
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|     gui->canvas = canvas_init();
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|     // Input
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|     gui->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
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|     gui->input_events = furi_record_open("input_events");
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|     furi_check(gui->input_events);
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|     furi_pubsub_subscribe(gui->input_events, gui_input_events_callback, gui);
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| 
 | |
|     return gui;
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| }
 | |
| 
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| int32_t gui_srv(void* p) {
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|     Gui* gui = gui_alloc();
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| 
 | |
|     furi_record_create("gui", gui);
 | |
| 
 | |
|     while(1) {
 | |
|         uint32_t flags = osThreadFlagsWait(GUI_THREAD_FLAG_ALL, osFlagsWaitAny, osWaitForever);
 | |
|         // Process and dispatch input
 | |
|         if(flags & GUI_THREAD_FLAG_INPUT) {
 | |
|             // Process till queue become empty
 | |
|             InputEvent input_event;
 | |
|             while(osMessageQueueGet(gui->input_queue, &input_event, NULL, 0) == osOK) {
 | |
|                 gui_input(gui, &input_event);
 | |
|             }
 | |
|         }
 | |
|         // Process and dispatch draw call
 | |
|         if(flags & GUI_THREAD_FLAG_DRAW) {
 | |
|             // Clear flags that arrived on input step
 | |
|             osThreadFlagsClear(GUI_THREAD_FLAG_DRAW);
 | |
|             gui_redraw(gui);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 |