* SubGhz: rename save_raw -> read_raw * SubGhz: add manually saving files to read_raw, confirming that saving is unnecessary, refactoring * Format sources * SubGhz: fix runglish Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			72 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../subghz_i.h"
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enum SubmenuIndex {
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    SubmenuIndexEmulate,
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    SubmenuIndexEdit,
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    SubmenuIndexDelete,
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};
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void subghz_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
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    SubGhz* subghz = context;
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    view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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void subghz_scene_saved_menu_on_enter(void* context) {
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    SubGhz* subghz = context;
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    submenu_add_item(
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        subghz->submenu,
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        "Emulate",
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        SubmenuIndexEmulate,
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        subghz_scene_saved_menu_submenu_callback,
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        subghz);
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    submenu_add_item(
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        subghz->submenu,
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        "Edit name",
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        SubmenuIndexEdit,
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        subghz_scene_saved_menu_submenu_callback,
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        subghz);
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    submenu_add_item(
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        subghz->submenu,
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        "Delete",
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        SubmenuIndexDelete,
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        subghz_scene_saved_menu_submenu_callback,
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        subghz);
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    submenu_set_selected_item(
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        subghz->submenu,
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        scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSavedMenu));
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    view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
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}
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bool subghz_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
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    SubGhz* subghz = context;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == SubmenuIndexEmulate) {
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            scene_manager_set_scene_state(
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                subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexEmulate);
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            scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTransmitter);
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            return true;
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        } else if(event.event == SubmenuIndexDelete) {
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            scene_manager_set_scene_state(
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                subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexDelete);
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            scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDelete);
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            return true;
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        } else if(event.event == SubmenuIndexEdit) {
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            scene_manager_set_scene_state(
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                subghz->scene_manager, SubGhzSceneSavedMenu, SubmenuIndexEdit);
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            scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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            return true;
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        }
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    }
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    return false;
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}
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void subghz_scene_saved_menu_on_exit(void* context) {
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    SubGhz* subghz = context;
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    submenu_clean(subghz->submenu);
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}
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