* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "widget_element_i.h"
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typedef struct {
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    uint8_t x;
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    uint8_t y;
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    const Icon* icon;
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} GuiIconModel;
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static void gui_icon_draw(Canvas* canvas, WidgetElement* element) {
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    furi_assert(canvas);
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    furi_assert(element);
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    GuiIconModel* model = element->model;
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    if(model->icon) {
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        canvas_draw_icon(canvas, model->x, model->y, model->icon);
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    }
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}
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static void gui_icon_free(WidgetElement* gui_icon) {
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    furi_assert(gui_icon);
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    free(gui_icon->model);
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    free(gui_icon);
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}
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WidgetElement* widget_element_icon_create(uint8_t x, uint8_t y, const Icon* icon) {
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    furi_assert(icon);
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    // Allocate and init model
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    GuiIconModel* model = malloc(sizeof(GuiIconModel));
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    model->x = x;
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    model->y = y;
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    model->icon = icon;
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    // Allocate and init Element
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    WidgetElement* gui_icon = malloc(sizeof(WidgetElement));
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    gui_icon->parent = NULL;
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    gui_icon->input = NULL;
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    gui_icon->draw = gui_icon_draw;
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    gui_icon->free = gui_icon_free;
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    gui_icon->model = model;
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    return gui_icon;
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}
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