 5eba573f43
			
		
	
	
		5eba573f43
		
			
		
	
	
	
	
		
			
			* app_loader: release console after cli start app cmd * furi: add thread state getter * app_loader: check thread started before launch with cli * app_loader: remove view port from app loader * blink: rework blink plugin to manage view and free resources * vibro: rework vibro plugin to manage view and free resources * music_player: rework app to manage exit and free resources * input_dump: rework app to manage exit and free resources * coreglitch_demo: add app exit and free resources * floopper-bloopper: update submodule * app-loader: remove applications context * rules.mk: add submodule sync * gui-test: add exit from application * applications: exit on back short instead of press event
		
			
				
	
	
		
			97 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include <furi.h>
 | |
| #include <api-hal.h>
 | |
| 
 | |
| #include <gui/gui.h>
 | |
| #include <input/input.h>
 | |
| 
 | |
| typedef enum {
 | |
|     EventTypeTick,
 | |
|     EventTypeKey,
 | |
| } EventType;
 | |
| 
 | |
| typedef struct {
 | |
|     EventType type;
 | |
|     InputEvent input;
 | |
| } BlinkEvent;
 | |
| 
 | |
| void rgb_set(bool r, bool g, bool b) {
 | |
|     api_hal_light_set(LightRed, r ? 0xFF : 0x00);
 | |
|     api_hal_light_set(LightGreen, g ? 0xFF : 0x00);
 | |
|     api_hal_light_set(LightBlue, b ? 0xFF : 0x00);
 | |
| }
 | |
| 
 | |
| void blink_update(void* ctx) {
 | |
|     furi_assert(ctx);
 | |
|     osMessageQueueId_t event_queue = ctx;
 | |
| 
 | |
|     BlinkEvent event = {.type = EventTypeTick};
 | |
|     osMessageQueuePut(event_queue, &event, 0, 0);
 | |
| }
 | |
| 
 | |
| void blink_draw_callback(Canvas* canvas, void* ctx) {
 | |
|     canvas_clear(canvas);
 | |
|     canvas_set_font(canvas, FontPrimary);
 | |
|     canvas_draw_str(canvas, 2, 10, "Blink application");
 | |
| }
 | |
| 
 | |
| void blink_input_callback(InputEvent* input_event, void* ctx) {
 | |
|     furi_assert(ctx);
 | |
|     osMessageQueueId_t event_queue = ctx;
 | |
| 
 | |
|     BlinkEvent event = {.type = EventTypeKey, .input = *input_event};
 | |
|     osMessageQueuePut(event_queue, &event, 0, 0);
 | |
| }
 | |
| 
 | |
| int32_t application_blink(void* p) {
 | |
|     osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(BlinkEvent), NULL);
 | |
| 
 | |
|     // Configure view port
 | |
|     ViewPort* view_port = view_port_alloc();
 | |
|     furi_check(view_port);
 | |
|     view_port_draw_callback_set(view_port, blink_draw_callback, NULL);
 | |
|     view_port_input_callback_set(view_port, blink_input_callback, event_queue);
 | |
|     osTimerId_t timer = osTimerNew(blink_update, osTimerPeriodic, event_queue, NULL);
 | |
|     osTimerStart(timer, 500);
 | |
| 
 | |
|     // Register view port in GUI
 | |
|     Gui* gui = furi_record_open("gui");
 | |
|     gui_add_view_port(gui, view_port, GuiLayerFullscreen);
 | |
| 
 | |
|     bool blink_color[][3] = {
 | |
|         {1, 0, 0},
 | |
|         {0, 1, 0},
 | |
|         {0, 0, 1},
 | |
|         {1, 1, 0},
 | |
|         {0, 1, 1},
 | |
|         {1, 0, 1},
 | |
|         {1, 1, 1},
 | |
|         {0, 0, 0},
 | |
|     };
 | |
|     uint8_t state = 0;
 | |
|     BlinkEvent event;
 | |
| 
 | |
|     while(1) {
 | |
|         furi_check(osMessageQueueGet(event_queue, &event, NULL, osWaitForever) == osOK);
 | |
|         if(event.type == EventTypeKey) {
 | |
|             if((event.input.type == InputTypeShort) && (event.input.key == InputKeyBack)) {
 | |
|                 rgb_set(0, 0, 0);
 | |
|                 view_port_enabled_set(view_port, false);
 | |
|                 gui_remove_view_port(gui, view_port);
 | |
|                 view_port_free(view_port);
 | |
|                 osMessageQueueDelete(event_queue);
 | |
|                 osTimerDelete(timer);
 | |
| 
 | |
|                 return 0;
 | |
|             }
 | |
|         } else {
 | |
|             if(state < sizeof(blink_color) / sizeof(blink_color[0])) {
 | |
|                 state++;
 | |
|             } else {
 | |
|                 state = 0;
 | |
|             }
 | |
|             rgb_set(blink_color[state][0], blink_color[state][1], blink_color[state][2]);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| } |