 5c81bb8abc
			
		
	
	
		5c81bb8abc
		
			
		
	
	
	
	
		
			
			* add u8g2 and ui libs * add display driver and usage example * not init display in test mode * change todo text * fix removed code * Target f2 (#107) * add ioc for flipperzero f2 * add generated f1 files to f2 * regenerate cubemx * invert initial state of led * blink backligh * shutdown backlight on idle
		
			
				
	
	
		
			208 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| 
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|   u8g2_box.c
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| 
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|   Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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| 
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|   Copyright (c) 2016, olikraus@gmail.com
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|   All rights reserved.
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| 
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|   Redistribution and use in source and binary forms, with or without modification, 
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|   are permitted provided that the following conditions are met:
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| 
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|   * Redistributions of source code must retain the above copyright notice, this list 
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|     of conditions and the following disclaimer.
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|     
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|   * Redistributions in binary form must reproduce the above copyright notice, this 
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|     list of conditions and the following disclaimer in the documentation and/or other 
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|     materials provided with the distribution.
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| 
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|   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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|   CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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|   INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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|   MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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|   DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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|   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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|   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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|   NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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|   LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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|   CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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|   STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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|   ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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|   ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
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| 
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| */
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| 
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| #include "u8g2.h"
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| 
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| /*
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|   draw a filled box
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|   restriction: does not work for w = 0 or h = 0
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| */
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| void u8g2_DrawBox(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h)
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| {
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   while( h != 0 )
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|   { 
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|     u8g2_DrawHVLine(u8g2, x, y, w, 0);
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|     y++;    
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|     h--;
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|   }
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| }
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| 
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| 
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| /*
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|   draw a frame (empty box)
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|   restriction: does not work for w = 0 or h = 0
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|   ToDo:
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|     pixel in the corners are drawn twice. This could be optimized.
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| */
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| void u8g2_DrawFrame(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h)
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| {
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|   u8g2_uint_t xtmp = x;
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|   
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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|   
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|   u8g2_DrawHVLine(u8g2, x, y, w, 0);
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|   u8g2_DrawHVLine(u8g2, x, y, h, 1);
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|   x+=w;
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|   x--;
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|   u8g2_DrawHVLine(u8g2, x, y, h, 1);
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|   y+=h;
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|   y--;
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|   u8g2_DrawHVLine(u8g2, xtmp, y, w, 0);
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| }
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| 
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| 
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| 
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| 
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| void u8g2_DrawRBox(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h, u8g2_uint_t r)
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| {
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|   u8g2_uint_t xl, yu;
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|   u8g2_uint_t yl, xr;
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| 
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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| 
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|   xl = x;
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|   xl += r;
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|   yu = y;
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|   yu += r;
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|  
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|   xr = x;
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|   xr += w;
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|   xr -= r;
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|   xr -= 1;
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|   
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|   yl = y;
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|   yl += h;
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|   yl -= r; 
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|   yl -= 1;
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| 
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|   u8g2_DrawDisc(u8g2, xl, yu, r, U8G2_DRAW_UPPER_LEFT);
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|   u8g2_DrawDisc(u8g2, xr, yu, r, U8G2_DRAW_UPPER_RIGHT);
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|   u8g2_DrawDisc(u8g2, xl, yl, r, U8G2_DRAW_LOWER_LEFT);
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|   u8g2_DrawDisc(u8g2, xr, yl, r, U8G2_DRAW_LOWER_RIGHT);
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| 
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|   {
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|     u8g2_uint_t ww, hh;
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| 
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|     ww = w;
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|     ww -= r;
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|     ww -= r;
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|     xl++;
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|     yu++;
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|     
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|     if ( ww >= 3 )
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|     {
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|       ww -= 2;
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|       u8g2_DrawBox(u8g2, xl, y, ww, r+1);
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|       u8g2_DrawBox(u8g2, xl, yl, ww, r+1);
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|     }
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|     
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|     hh = h;
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|     hh -= r;
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|     hh -= r;
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|     //h--;
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|     if ( hh >= 3 )
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|     {
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|       hh -= 2;
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|       u8g2_DrawBox(u8g2, x, yu, w, hh);
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|     }
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|   }
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| }
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| 
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| 
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| void u8g2_DrawRFrame(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h, u8g2_uint_t r)
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| {
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|   u8g2_uint_t xl, yu;
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| 
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| #ifdef U8G2_WITH_INTERSECTION
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|   if ( u8g2_IsIntersection(u8g2, x, y, x+w, y+h) == 0 ) 
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|     return;
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| #endif /* U8G2_WITH_INTERSECTION */
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| 
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|   xl = x;
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|   xl += r;
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|   yu = y;
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|   yu += r;
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|  
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|   {
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|     u8g2_uint_t yl, xr;
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|       
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|     xr = x;
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|     xr += w;
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|     xr -= r;
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|     xr -= 1;
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|     
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|     yl = y;
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|     yl += h;
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|     yl -= r; 
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|     yl -= 1;
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| 
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|     u8g2_DrawCircle(u8g2, xl, yu, r, U8G2_DRAW_UPPER_LEFT);
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|     u8g2_DrawCircle(u8g2, xr, yu, r, U8G2_DRAW_UPPER_RIGHT);
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|     u8g2_DrawCircle(u8g2, xl, yl, r, U8G2_DRAW_LOWER_LEFT);
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|     u8g2_DrawCircle(u8g2, xr, yl, r, U8G2_DRAW_LOWER_RIGHT);
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|   }
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| 
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|   {
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|     u8g2_uint_t ww, hh;
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| 
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|     ww = w;
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|     ww -= r;
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|     ww -= r;
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|     hh = h;
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|     hh -= r;
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|     hh -= r;
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|     
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|     xl++;
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|     yu++;
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|     
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|     if ( ww >= 3 )
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|     {
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|       ww -= 2;
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|       h--;
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|       u8g2_DrawHLine(u8g2, xl, y, ww);
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|       u8g2_DrawHLine(u8g2, xl, y+h, ww);
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|     }
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|     
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|     if ( hh >= 3 )
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|     {
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|       hh -= 2;
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|       w--;
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|       u8g2_DrawVLine(u8g2, x, yu, hh);
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|       u8g2_DrawVLine(u8g2, x+w, yu, hh);
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|     }
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|   }
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| }
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| 
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