* Add MFC user keys list * Leakey submenu fix * Set next target for Save/Delete success scenes * Delete individual user keys * Update count of total keys * Fix memory leak * Check for duplicate keys * Remove a submodule that I never added? * Swap and position icons * Revamp according to design doc * Rename icons to include size and replace keychain icon with smaller variant * Fix typos * Final fixes * Fufill requested changes * Cleanup comments * Merge dev after SD app loading * Fixing icon names * Revert merge mistakes and API version * Scene switching adjustments * F7: add/change/remove some nfc icons in api_symbols.csv Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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void nfc_scene_dict_not_found_popup_callback(void* context) {
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
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}
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void nfc_scene_dict_not_found_on_enter(void* context) {
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    Nfc* nfc = context;
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    // Setup view
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    Popup* popup = nfc->popup;
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    popup_set_text(
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        popup,
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        "Function requires\nan SD card with\nfresh databases.",
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        82,
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        24,
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        AlignCenter,
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        AlignCenter);
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    popup_set_icon(popup, 6, 10, &I_SDQuestion_35x43);
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    popup_set_timeout(popup, 2500);
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    popup_set_context(popup, nfc);
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    popup_set_callback(popup, nfc_scene_dict_not_found_popup_callback);
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    popup_enable_timeout(popup);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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}
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bool nfc_scene_dict_not_found_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == NfcCustomEventViewExit) {
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            if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicKeys)) {
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                consumed = scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneMfClassicKeys);
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            } else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneExtraActions)) {
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                consumed = scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneExtraActions);
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            } else {
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                consumed = scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneStart);
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            }
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        }
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    }
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    return consumed;
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}
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void nfc_scene_dict_not_found_on_exit(void* context) {
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    Nfc* nfc = context;
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    popup_reset(nfc->popup);
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}
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