 e17336498d
			
		
	
	
		e17336498d
		
			
		
	
	
	
	
		
			
			* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view. * SubGhz: add function description * Gui, Input: add event id to input events. * SubGhz: fix "crashing on ?" * SubGhz: add icon scanning * SubGhz: updated interface read scene, updated interface config scene * Assets: update subghz assets * SubGhz: replaced the picture in the read scene, changed the paths to additional files * SubGhz: fix deadlock in timer callback * SubGhz: fix icon read scene * SubGhz: fix icon read scene * SubGhz: fix duble text transmitter scene * SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher. * SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key * SubGhz: fix keelog, setting a name in the absence of a manufactory key * SubGhz: fix load bad keelog key * Format sources * Furi: remove garbage from core. GpioTester: fix memory leak and cleanup * Accessor: remove obsolete notification code * MusicPlayer: remove input event injection * Input: rename id to sequence Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			34 lines
		
	
	
		
			1009 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1009 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include <furi-hal-resources.h>
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| 
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| /* Input Types
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|  * Some of them are physical events and some logical
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|  */
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| typedef enum {
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|     InputTypePress, /* Press event, emitted after debounce */
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|     InputTypeRelease, /* Release event, emitted after debounce */
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|     InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
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|     InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease  */
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|     InputTypeRepeat, /* Repeat event, emmited with INPUT_REPEATE_PRESS period after InputTypeLong event */
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| } InputType;
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| 
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| /* Input Event, dispatches with PubSub */
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| typedef struct {
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|     uint32_t sequence;
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|     InputKey key;
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|     InputType type;
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| } InputEvent;
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| 
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| /** Get human readable input key name
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|  * @param key - InputKey
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|  * @return string
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|  */
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| const char* input_get_key_name(InputKey key);
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| 
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| /** Get human readable input type name
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|  * @param type - InputType
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|  * @return string
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|  */
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| const char* input_get_type_name(InputType type);
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