 d92b0a82cc
			
		
	
	
		d92b0a82cc
		
			
		
	
	
	
	
		
			
			"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring. Starring: - @gornekich - NFC refactoring project lead, architect, senior developer - @gsurkov - architect, senior developer - @RebornedBrain - senior developer Supporting roles: - @skotopes, @DrZlo13, @hedger - general architecture advisors, code review - @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance Special thanks: @bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "nfc/nfc_app_i.h"
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| 
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| #include "nfc/helpers/nfc_supported_cards.h"
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| #include "nfc/helpers/protocol_support/nfc_protocol_support_gui_common.h"
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| 
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| void nfc_scene_supported_card_on_enter(void* context) {
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|     NfcApp* instance = context;
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| 
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|     FuriString* temp_str = furi_string_alloc();
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| 
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|     if(nfc_supported_cards_parse(instance->nfc_device, temp_str)) {
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|         widget_add_text_scroll_element(
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|             instance->widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
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|         widget_add_button_element(
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|             instance->widget,
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|             GuiButtonTypeRight,
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|             "More",
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|             nfc_protocol_support_common_widget_callback,
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|             instance);
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| 
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|         scene_manager_set_scene_state(instance->scene_manager, NfcSceneSupportedCard, true);
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|         view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewWidget);
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| 
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|     } else {
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|         scene_manager_set_scene_state(instance->scene_manager, NfcSceneSupportedCard, false);
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|         scene_manager_next_scene(instance->scene_manager, NfcSceneInfo);
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|     }
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| 
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|     furi_string_free(temp_str);
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| }
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| 
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| bool nfc_scene_supported_card_on_event(void* context, SceneManagerEvent event) {
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|     NfcApp* instance = context;
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| 
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|     bool consumed = false;
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| 
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|     if(event.type == SceneManagerEventTypeCustom) {
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|         if(event.event == GuiButtonTypeRight) {
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|             scene_manager_next_scene(instance->scene_manager, NfcSceneInfo);
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|             consumed = true;
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|         }
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|     }
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| 
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|     return consumed;
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| }
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| 
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| void nfc_scene_supported_card_on_exit(void* context) {
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|     NfcApp* instance = context;
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|     widget_reset(instance->widget);
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| }
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