* nfc: clean up scenes * nfc worker: remove field on from worker * nfc worker: move full data exchange to furi hal * nfc_device: check UID length * nfc protocol: introduce mifare common API * nfc: move common data to furi hal nfc * nfc: rename emv_decoder -> emv * nfc: move emv data structure to emv lib * nfc: remove deactivate after detection * nfc: rework furi hal nfc detect * nfc: clean up CLI commands and type * nfc: remove unused includes and function * nfc: add TxRxType enum * nfc: read mifare ultralight refactoring * nfc: refactore mifare ultralight start * rfal: fix custom data exchange * nfc: refactor read bank card * nfc: refactor read emv application * nfc: refactor emv test emulation * nfc: refactor uid emulation * nfc: add limit to uid emulation logger * fix source formatting * furi_hal_nfc: fix data exchange full * nfc: fix mifare ultralight type load Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#include "../nfc_i.h"
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void nfc_scene_set_sak_byte_input_callback(void* context) {
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    Nfc* nfc = context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone);
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}
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void nfc_scene_set_sak_on_enter(void* context) {
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    Nfc* nfc = context;
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    // Setup view
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    ByteInput* byte_input = nfc->byte_input;
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    byte_input_set_header_text(byte_input, "Enter SAK in hex");
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    byte_input_set_result_callback(
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        byte_input,
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        nfc_scene_set_sak_byte_input_callback,
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        NULL,
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        nfc,
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        &nfc->dev->dev_data.nfc_data.sak,
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        1);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
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}
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bool nfc_scene_set_sak_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == NfcCustomEventByteInputDone) {
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            scene_manager_next_scene(nfc->scene_manager, NfcSceneSetAtqua);
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            consumed = true;
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        }
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    }
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    return consumed;
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}
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void nfc_scene_set_sak_on_exit(void* context) {
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    Nfc* nfc = context;
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    // Clear view
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    byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
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    byte_input_set_header_text(nfc->byte_input, "");
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}
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